79 Révisions (74f174b6d735266c4e39fee52c54131c04bc01bb)

Auteur SHA1 Message Date
  Sam Hocevar 2df8762d47 Migrate to Visual Studio 2017. il y a 7 ans
  Sam Hocevar 7b2f3bdcfb samples: add blue noise generation demo. il y a 7 ans
  Sam Hocevar ed703e6a56 doc: add a GIF exporting program (experimental for now) il y a 8 ans
  Sam Hocevar ad45e4d284 doc: fix linking with ffmpeg on Linux and start a tutorial program. il y a 8 ans
  Sam Hocevar 7d2cd5c8a3 build: fix imgui example on Linux il y a 8 ans
  touky ce13252b69 Shader version compatibility fix il y a 8 ans
  Sam Hocevar 7619caef3e audio: minimal streaming API il y a 8 ans
  Sam Hocevar b660d52e61 build: update build files and add external git submodule. il y a 8 ans
  Sam Hocevar f9cef654c5 zepto8: add a Visual Studio project. il y a 8 ans
  Sam Hocevar 1cb187abd5 Some cleanup in the Visual Studio files. il y a 9 ans
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. il y a 9 ans
  Sam Hocevar 8f4a87d39b misc: some repository cleanup. il y a 9 ans
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. il y a 10 ans
  Sam Hocevar 192e8f89ad misc: add a test .ycm_extra_conf.py file for YouCompleteMe. il y a 10 ans
  Sam Hocevar 88603c1ecf test: add simplex noise test program. il y a 10 ans
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. il y a 10 ans
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. il y a 10 ans
  Sam Hocevar 0bafc942a3 build: remove dead cruft and simplify bootstrap script. il y a 10 ans
  Sam Hocevar c5a3d4873b image: port the DBS dithering method and remove a few dead files. il y a 10 ans
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph il y a 10 ans
  Sam Hocevar 4d54404377 build: update autotools build. il y a 10 ans
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. il y a 11 ans
  Benlitz 02435c4b22 adding resharper to .gitignore for the lame windows coders that also writes assisted C# code il y a 11 ans
  Sam Hocevar f9840e3458 lolremez: move LolRemez out of the engine, it's really too specific. il y a 11 ans
  Benlitz eaaf4ef3d3 updated .gitignore and fixed Benlitz's voxel vcxproj il y a 11 ans
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. il y a 11 ans
  Sam Hocevar 51faafd340 build: fix .gitignore file. il y a 11 ans
  Sam Hocevar 9996530993 build: update .gitignore files. il y a 11 ans
  Sam Hocevar 8f9aee4ee5 tutorial: small sprite tutorial. il y a 11 ans
  Sam Hocevar a5388b434b build: fail the Android build upon error and make it idempotent. il y a 11 ans
  Sam Hocevar 9d06eb6503 meshviewer: add two lights. il y a 12 ans
  Sam Hocevar 71e7146b26 build: minor .gitignore tweak. il y a 12 ans
  Sam Hocevar f6ed096173 build: add some files to .gitignore. il y a 12 ans
  Sam Hocevar ae39816348 build: ignore core files, but not the core/ directory. il y a 12 ans
  Sam Hocevar 6944db663b tutorial: add a new texture generation example. il y a 12 ans
  Sam Hocevar e70fcd05f8 build: upgrade glew binaries to 1.9.0 and rename the contrib directory il y a 12 ans
  Sam Hocevar bab0d4c7c5 build: put the OpenGL detection code in a separate .m4 file and assume il y a 12 ans
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. il y a 12 ans
  Sam Hocevar 0f845aa5da build: ignore .so files and add missing source files to makefile. il y a 12 ans
  Sam Hocevar a86eaf1bb2 tutorial: start working on a small Perlin-like noise demo. il y a 12 ans
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. il y a 12 ans
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. il y a 12 ans
  Sam Hocevar fe05e5e11a test: activate the Bullet Physics test on all Unix platforms. il y a 12 ans
  Sam Hocevar 7dd4bec8c7 build: fix the VS2010 build and add build/ and binaries/ to the dist il y a 12 ans
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and il y a 12 ans
  Sam Hocevar 6f73cafa08 build: simplify the .lolfx file compilation. il y a 12 ans
  Sam Hocevar f3c5985495 build: move major .vcxproj files to their respective project directories. il y a 12 ans
  Sam Hocevar ee7dd6a699 misc: move more shaders to .lolfx files. il y a 12 ans
  Sam Hocevar e8c2384d9c build: build .lolfx files from automake. il y a 12 ans
  Sam Hocevar 90c8a58937 build: add gcov files to the Git ignore list. il y a 12 ans