91 Commits (761f92c0b459e6a260017435de5c185c3dc04f4d)

Author SHA1 Message Date
  Sam Hocevar 7cf72fd16e base: add a simple tuple implementation. 11 years ago
  Sam Hocevar 11dc5eebcc math: put almost all quaternion/vector/matrix operators in ADL namespaces. 11 years ago
  Sam Hocevar a6327b2469 math: move complex/quaternion code out of vector.h and into transform.h. 11 years ago
  Sam Hocevar b7e237c6ea math: move matrix code out of vector.h into a new matrix.h header. 11 years ago
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 years ago
  Sam Hocevar 378eaec1cb sys: use the fully working std::atomic instead of our placeholder class. 11 years ago
  Sam Hocevar 6526c8c904 image: reimplement most image merge operations (overlay, screen, etc.). 11 years ago
  Sam Hocevar 8abafbc686 math: add Array3D template class. Happy, Touky? :-) 11 years ago
  Sam Hocevar 18254349aa image: gather pixel-related types and enums into a single pixel.h header. 11 years ago
  Sam Hocevar c5a3d4873b image: port the DBS dithering method and remove a few dead files. 11 years ago
  Sam Hocevar 59a157a58c build: port solution to VS2013. Muahahaha. 11 years ago
  Sam Hocevar 967ce8141b image: bicubic and Bresenham resampling. 11 years ago
  Sam Hocevar c33c45904b image: brightness, contrast, threshold, invert, dilate, erode, sharpen. 11 years ago
  Sam Hocevar b5e3bc6c2f image: get rid of stock images; we were misusing them where we actually 11 years ago
  Sam Hocevar 6b9f3b66c1 image: add YUV filter, median filter, and image cropping. 11 years ago
  Sam Hocevar e064118dc1 image: ordered dithering is now complete. 11 years ago
  Sam Hocevar 2f752030f0 engine: remove dead code. 11 years ago
  Sam Hocevar 08fb9be357 image: make the various image processing kernels use Array2D instead 11 years ago
  Sam Hocevar 12d249f3fa image: add Convolution() method, with optimisation for separable filters. 11 years ago
  Sam Hocevar b369be3dd7 build: various Windows compilation fixes. 11 years ago
  Sam Hocevar 5fb1ce656f math: add an Array2D class that acts like a 2D matrix. 11 years ago
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. 11 years ago
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) 11 years ago
  Benjamin ‘Touky’ Huet f5e37a4337 AddedSprite_sorter stores parameters now. 11 years ago
  Benjamin ‘Touky’ Huet 58a0c1001a ThreadManager is now an entity, it's awesooooome 11 years ago
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 11 years ago
  Benjamin ‘Touky’ Huet 98eb66b6c8 geomerty cleanup & tweak 11 years ago
  Benjamin ‘Touky’ Huet 04dff54084 Added aabb_tree.h to the main branch. 12 years ago
  Sam Hocevar 92c2f69d07 algorithm: move Array::Sort out of the base headers because their implementation 12 years ago
  Sam Hocevar 547fe6a908 color: utility functions to convert vec3 colors to hex strings. 12 years ago
  Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. 12 years ago
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 12 years ago
  Sam Hocevar 1945e85afc scene: start working on the scene class reorganisation. 12 years ago
  Benjamin ‘Touky’ Huet 2b6b50aa26 EZMesh : Some files splitup 12 years ago
  Sam Hocevar 470fbbc550 build: add Abuse to the Visual Studio solution and exclude NaCl files 12 years ago
  Benjamin ‘Touky’ Huet 4029f475e4 for ze LOL 12 years ago
  Benjamin ‘Touky’ Huet 34688578ae Added Shiny flat lolfx 12 years ago
  Benjamin ‘Touky’ Huet 747da72c44 Input : Small refactor, for clarity, easiness and beautification. 12 years ago
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. 12 years ago
  Benjamin ‘Touky’ Huet 0a7dc44a67 Added MessageService : Basic & Naive Message logging. 12 years ago
  Benjamin ‘Touky’ Huet d8114e6cfb String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 12 years ago
  Benjamin ‘Touky’ Huet a03c38872d btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 12 years ago
  Benlitz 8a657ea287 input: Removed previous input system 12 years ago
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) 12 years ago
  Sam Hocevar 7468547abc ps4: prepare for the fioutaah! 12 years ago
  Sam Hocevar 068a328651 gpu: fix the Direct3D version of most rendering functions. 12 years ago
  Sam Hocevar 716c2b5592 gpu: create a Renderer and a RenderContext class to handle render states 12 years ago
  Sam Hocevar f7dbc33524 build: update .vcxproj files. 12 years ago
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass 12 years ago
  Sam Hocevar c46b3fbfec image: remove the Image::Format enum and use PixelFormat instead. 13 years ago