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lol
mirror of https://github.com/lolengine/lol
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1109 Commits
5 Branches
384 MiB
Tree: 779815802a
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wip/image-kernel
wip/interp
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wip/core-clipp
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Commit Graph

8 Commits (779815802aa89b8af62dd21d7f805194bb248814)

Author SHA1 Message Date
  Sam Hocevar 779815802a tutorial: minor shadebob demo tweaks. 13 years ago
  Sam Hocevar 1c5cdd8c50 tutorial: fix the FBO demo on the Xbox360. 13 years ago
  Sam Hocevar e4cc84d5b3 gpu: finalise the framebuffer object Direct3D implementation. 13 years ago
  Sam Hocevar bd076c2deb tutorial: minor tweaks. 13 years ago
  Sam Hocevar 98756e277f tutorial: nicer blur and colour effect in the FBO tutorial. 13 years ago
  Sam Hocevar 3f883b9aba tutorial: fix the FBO shader so that it works with OpenGL ES. 13 years ago
  Sam Hocevar 13e5b6b8c4 tutorial: make the FBO example display something at last, so we can port
it to DirectX.
13 years ago
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. 13 years ago
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
13 years ago
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. 13 years ago
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