1165 коммитов (787c96b47c0524fbc11609a10b609e2eec9576ff)
 

Автор SHA1 Сообщение Дата
  Sam Hocevar 787c96b47c lolfx: improve the LolFx compiler, including error reporting. We can now 13 лет назад
  Sam Hocevar 36d52e2912 build: abort make process if a flex or bison run fails. 13 лет назад
  Sam Hocevar 549566cbf1 lolfx: use square brackets to indicate shader sections. 13 лет назад
  Sam Hocevar 26c432be90 gpu: sip an empty LolFx class that embeds the compiler. 13 лет назад
  Sam Hocevar c69e487dfc gpu: do not use GLEW on OS X until we are sure that the version we detected 13 лет назад
  Sam Hocevar 5320310f5a build: "make generated" now recursively rebuilds all flex/bison targets. 13 лет назад
  Sam Hocevar ca909bb317 build: refactor lolfx build rule into common.am. 13 лет назад
  Sam Hocevar e390f03e0a build: add a common.am include file and a "make lolcheck" target that does 13 лет назад
  Sam Hocevar c5b10f5e9a tutorial: flatten the fractal computation loop, and avoid the use of 13 лет назад
  Sam Hocevar 222ae90ba8 core: use "f128" as the long double prefix for vectors, even if it's 13 лет назад
  Sam Hocevar 518942d4ca core: implement Array::Resize() to forcibly set the size of an array. 13 лет назад
  Sam Hocevar 7ebb577fe8 test: fix mesh settings in the physics demo. 13 лет назад
  Sam Hocevar 4cee96d09d easymesh: use "ato" for torus, because "at" is already for triangle. 13 лет назад
  Sam Hocevar d18b7698c7 build: check the source code with LANG=C to avoid locale-related parse 13 лет назад
  jeunathe 2a9f2bed79 New subProject for jnat 13 лет назад
  Sam Hocevar 320cb04876 build: do not check for CRLF on Windows, since most files would have been 13 лет назад
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. 13 лет назад
  Sam Hocevar cc369b4b0f build: include check-source.sh in the "make test" targets. 13 лет назад
  Sam Hocevar d4c0c005d6 math: refactor real number constant declarations so that they are only 13 лет назад
  Sam Hocevar 1bf56e9a6b test: tell lolbot to fix jnat's code, too. 13 лет назад
  Lolbot 23807ea88e fixed 23 files out of 277: 13 лет назад
  Lolbot 17eecb115f build: improve source checking script for lolbot. 13 лет назад
  Sam Hocevar d4c77690d3 build: start working on a script to test source code problems. 13 лет назад
  Sam Hocevar babb2f827e gpu: fix a few minor compiler warnings. 13 лет назад
  Sam Hocevar caba2eb28f easymesh: minor torus mesh tweaks. 13 лет назад
  Sam Hocevar 8cff2e9c8b debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh. 13 лет назад
  Sam Hocevar 38364a0bd6 easymesh: first shot at a simple, flat shaded torus. 13 лет назад
  Benjamin ‘Touky’ Huet 486029decd Revert 13 лет назад
  Benjamin ‘Touky’ Huet b887ac5355 Small refactor on the BulletCc. 13 лет назад
  Sam Hocevar 3e206b60e0 gpu: do not try to call glVertexAttribIPointer if Glew did not find it. 13 лет назад
  Sam Hocevar a233173fc7 tutorial: sync HLSL version of the water/fire effect with the GLSL one. 13 лет назад
  Sam Hocevar 0d78d14145 tutorial: tweak noise shader once more, and add a few code comments. 13 лет назад
  Sam Hocevar 36d49b50e5 tutorial: replace white noise with ordered dithering. 13 лет назад
  Sam Hocevar 6cb15b3647 tutorial: add some cosmetic white noise. 13 лет назад
  Sam Hocevar 10431d1421 tutorial: add funny shit to the noise shader example. 13 лет назад
  Sam Hocevar 4fc8ce6470 gpu: now shaders can only be created from a LolFx file. 13 лет назад
  Sam Hocevar 100f53e550 gpu: convert the gradient shader to a LolFx effect file. 13 лет назад
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. 13 лет назад
  Sam Hocevar 2297288114 gpu: get rid of the inline 2D shader and create "tile.lolfx". 13 лет назад
  Benjamin ‘Touky’ Huet 7e4252a38f CIS:CSI 13 лет назад
  Benjamin ‘Touky’ Huet c0d15f170a 13 лет назад
  Sam Hocevar 45da878e36 tutorial: make the noise shader computationally more efficient. 13 лет назад
  Sam Hocevar 0f845aa5da build: ignore .so files and add missing source files to makefile. 13 лет назад
  Sam Hocevar ada16c6214 tutorial: use a better value noise function that does not suffer from the 13 лет назад
  Sam Hocevar e22e905dec easymesh: fix an data corruption with scaling along a single axis. 13 лет назад
  Benjamin ‘Touky’ Huet a11c50b3e7 small tweak on BtPhysTest. does not work better. 13 лет назад
  Benjamin ‘Touky’ Huet 2f85ae6d0a 13 лет назад
  Sam Hocevar 7c30e626bd tutorial: optimise Perlin noise shader and reduce its complexity. 13 лет назад
  Sam Hocevar 5d7a1c24bd tutorial: port noise demo to PS3 and Xbox360. 13 лет назад
  Sam Hocevar 544f1e873b gpu: increase default minimum shader model. 13 лет назад