1818 Révisions (78c949b2d5a5a5a5fbbb4ab202942cf5919ac3ef)
 

Auteur SHA1 Message Date
  Benjamin ‘Touky’ Huet 78c949b2d5 URO : Added URO parser/scanner etc for custom command setup. il y a 11 ans
  Benjamin ‘Touky’ Huet d8114e6cfb String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() il y a 11 ans
  Benjamin ‘Touky’ Huet b38276be63 easymesh : typo il y a 11 ans
  Sam Hocevar 353d0a4417 math: last pass (hopefully) at the quaternion/euler conversions. il y a 11 ans
  Sam Hocevar d5d73330e8 math: more quaternion to Euler angles fixes, plus unit tests. il y a 11 ans
  Benlitz eaaf4ef3d3 updated .gitignore and fixed Benlitz's voxel vcxproj il y a 11 ans
  Sam Hocevar 9ecd579593 math: fix quaternion to euler conversion and add unit tests. il y a 11 ans
  Sam Hocevar 9cfe17fd8b core: fix some minor compiler warnings. il y a 11 ans
  Benjamin ‘Touky’ Huet 81806bf47c testsuite : fixed camera.cpp build il y a 11 ans
  Lolbot 4e0a9c93db fixed 8 files out of 2617: il y a 11 ans
  Benlitz b07f6aba93 mesh: submesh class working, can be rendered with any compatible shader without caring of attributes il y a 11 ans
  Benlitz c1da4619f7 input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) il y a 11 ans
  Benjamin ‘Touky’ Huet 04556dea8b mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. il y a 11 ans
  Benjamin ‘Touky’ Huet 78f131385b Added Makefile to solution il y a 11 ans
  Benlitz 35c5bce344 orbital: upgraded to the new input system and fixed compilation. NOT WORKING since InputGame() is not currently being called by the engine. il y a 11 ans
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller il y a 11 ans
  Benlitz b3d306d22e input: added functions to bind keys over axis (not tested) il y a 11 ans
  Benlitz 6b6d0137bb fixed more projects regarding the shader attribute change il y a 11 ans
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly il y a 11 ans
  Benlitz d0e70dbeb6 gpu: moved VertexUsage to shader.h and added GetUsage() and GetIndex() to ShaderAttrib il y a 11 ans
  Benlitz d775d7da19 gpu: added a SetStream that takes an array of attributes il y a 11 ans
  Benlitz 9b7641df07 input: added a GetAvailableDevices function to retrieve device names. il y a 11 ans
  Benlitz e50f75403a core: added StartsWith and EndsWith function for strings, and a sign function for numeric types il y a 11 ans
  Sam Hocevar 561d33748f build: update unit tests following API change. il y a 11 ans
  Sam Hocevar 58ec9dd582 math: add lol::sq() square function and simplify quaternion conversions. il y a 11 ans
  Sam Hocevar 6adf553806 math: implement vec3::toeuler_* for Tait-Bryan angles. il y a 11 ans
  Sam Hocevar b45c1dc7fe physics: always activate Bullet and remove dead code. il y a 11 ans
  Benjamin ‘Touky’ Huet 83cfb79f8e btphystest : InitApp delay il y a 11 ans
  Benjamin ‘Touky’ Huet fb7d8a25e2 btphystest tweak to delay app init. il y a 11 ans
  Benjamin ‘Touky’ Huet 05c476c22a Added nacl_phystest to test physic compatibility with nacl. il y a 11 ans
  Benjamin ‘Touky’ Huet 2c36522ece nacl : CODE FAIL. today is not the day. il y a 11 ans
  Benjamin ‘Touky’ Huet 874aa42f44 removed added tutorial folders because of version mixup. il y a 11 ans
  Benjamin ‘Touky’ Huet 0c750b9fcd nacl : deactivated input to get build back. il y a 11 ans
  Benjamin ‘Touky’ Huet ec9c215459 small tweak on file object. il y a 11 ans
  Benjamin ‘Touky’ Huet de338ae89a nacl build fix. il y a 11 ans
  Benjamin ‘Touky’ Huet 5f3b0157e6 btphystest : small damp tweak. il y a 11 ans
  Benjamin ‘Touky’ Huet 48e8ce206e camera unit test tweak il y a 11 ans
  Benjamin ‘Touky’ Huet afefed080b Camera : Added useage tweak. il y a 11 ans
  Sam Hocevar f193bc2caa scene: break text rendering again so that 2D games work properly... il y a 11 ans
  Lolbot 16cbaaa1a3 fixed 3 files out of 2793: il y a 11 ans
  Benjamin ‘Touky’ Huet 3778159bdc added camera unit test. il y a 11 ans
  Benjamin ‘Touky’ Huet 876f62228c btphystest : added new camera functions. Added funny camera stuff for cat simulation. il y a 11 ans
  Benjamin ‘Touky’ Huet 67d59ae9cb btphystest : added small border effect il y a 11 ans
  Sam Hocevar 543eb946a0 btphystest: play with hue values. il y a 11 ans
  Lolbot 4f2663acd9 fixed 4 files out of 2792: il y a 11 ans
  Benjamin ‘Touky’ Huet 40a1a18758 btphystest : cat movement update il y a 11 ans
  Benjamin ‘Touky’ Huet 0abb0b7802 btphystest : fixed CatsSheet.png il y a 11 ans
  Benjamin ‘Touky’ Huet 3b3ed8925c btphystest : even better catSheet il y a 11 ans
  Benjamin ‘Touky’ Huet 9c21009b05 btPhysTest : Small update to the CasSheet il y a 11 ans
  Sam Hocevar 4f66a49fc2 btphystest: use discard in fragment shader instead of AlphaFunc. il y a 11 ans