1818 Commits (78c949b2d5a5a5a5fbbb4ab202942cf5919ac3ef)
 

Auteur SHA1 Bericht Datum
  Benjamin ‘Touky’ Huet 78c949b2d5 URO : Added URO parser/scanner etc for custom command setup. 11 jaren geleden
  Benjamin ‘Touky’ Huet d8114e6cfb String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 11 jaren geleden
  Benjamin ‘Touky’ Huet b38276be63 easymesh : typo 11 jaren geleden
  Sam Hocevar 353d0a4417 math: last pass (hopefully) at the quaternion/euler conversions. 11 jaren geleden
  Sam Hocevar d5d73330e8 math: more quaternion to Euler angles fixes, plus unit tests. 11 jaren geleden
  Benlitz eaaf4ef3d3 updated .gitignore and fixed Benlitz's voxel vcxproj 11 jaren geleden
  Sam Hocevar 9ecd579593 math: fix quaternion to euler conversion and add unit tests. 11 jaren geleden
  Sam Hocevar 9cfe17fd8b core: fix some minor compiler warnings. 11 jaren geleden
  Benjamin ‘Touky’ Huet 81806bf47c testsuite : fixed camera.cpp build 11 jaren geleden
  Lolbot 4e0a9c93db fixed 8 files out of 2617: 11 jaren geleden
  Benlitz b07f6aba93 mesh: submesh class working, can be rendered with any compatible shader without caring of attributes 11 jaren geleden
  Benlitz c1da4619f7 input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 11 jaren geleden
  Benjamin ‘Touky’ Huet 04556dea8b mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 11 jaren geleden
  Benjamin ‘Touky’ Huet 78f131385b Added Makefile to solution 11 jaren geleden
  Benlitz 35c5bce344 orbital: upgraded to the new input system and fixed compilation. NOT WORKING since InputGame() is not currently being called by the engine. 11 jaren geleden
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller 11 jaren geleden
  Benlitz b3d306d22e input: added functions to bind keys over axis (not tested) 11 jaren geleden
  Benlitz 6b6d0137bb fixed more projects regarding the shader attribute change 11 jaren geleden
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 11 jaren geleden
  Benlitz d0e70dbeb6 gpu: moved VertexUsage to shader.h and added GetUsage() and GetIndex() to ShaderAttrib 11 jaren geleden
  Benlitz d775d7da19 gpu: added a SetStream that takes an array of attributes 11 jaren geleden
  Benlitz 9b7641df07 input: added a GetAvailableDevices function to retrieve device names. 11 jaren geleden
  Benlitz e50f75403a core: added StartsWith and EndsWith function for strings, and a sign function for numeric types 11 jaren geleden
  Sam Hocevar 561d33748f build: update unit tests following API change. 11 jaren geleden
  Sam Hocevar 58ec9dd582 math: add lol::sq() square function and simplify quaternion conversions. 11 jaren geleden
  Sam Hocevar 6adf553806 math: implement vec3::toeuler_* for Tait-Bryan angles. 11 jaren geleden
  Sam Hocevar b45c1dc7fe physics: always activate Bullet and remove dead code. 11 jaren geleden
  Benjamin ‘Touky’ Huet 83cfb79f8e btphystest : InitApp delay 11 jaren geleden
  Benjamin ‘Touky’ Huet fb7d8a25e2 btphystest tweak to delay app init. 11 jaren geleden
  Benjamin ‘Touky’ Huet 05c476c22a Added nacl_phystest to test physic compatibility with nacl. 11 jaren geleden
  Benjamin ‘Touky’ Huet 2c36522ece nacl : CODE FAIL. today is not the day. 11 jaren geleden
  Benjamin ‘Touky’ Huet 874aa42f44 removed added tutorial folders because of version mixup. 11 jaren geleden
  Benjamin ‘Touky’ Huet 0c750b9fcd nacl : deactivated input to get build back. 11 jaren geleden
  Benjamin ‘Touky’ Huet ec9c215459 small tweak on file object. 11 jaren geleden
  Benjamin ‘Touky’ Huet de338ae89a nacl build fix. 11 jaren geleden
  Benjamin ‘Touky’ Huet 5f3b0157e6 btphystest : small damp tweak. 11 jaren geleden
  Benjamin ‘Touky’ Huet 48e8ce206e camera unit test tweak 11 jaren geleden
  Benjamin ‘Touky’ Huet afefed080b Camera : Added useage tweak. 11 jaren geleden
  Sam Hocevar f193bc2caa scene: break text rendering again so that 2D games work properly... 11 jaren geleden
  Lolbot 16cbaaa1a3 fixed 3 files out of 2793: 11 jaren geleden
  Benjamin ‘Touky’ Huet 3778159bdc added camera unit test. 11 jaren geleden
  Benjamin ‘Touky’ Huet 876f62228c btphystest : added new camera functions. Added funny camera stuff for cat simulation. 11 jaren geleden
  Benjamin ‘Touky’ Huet 67d59ae9cb btphystest : added small border effect 11 jaren geleden
  Sam Hocevar 543eb946a0 btphystest: play with hue values. 11 jaren geleden
  Lolbot 4f2663acd9 fixed 4 files out of 2792: 11 jaren geleden
  Benjamin ‘Touky’ Huet 40a1a18758 btphystest : cat movement update 11 jaren geleden
  Benjamin ‘Touky’ Huet 0abb0b7802 btphystest : fixed CatsSheet.png 11 jaren geleden
  Benjamin ‘Touky’ Huet 3b3ed8925c btphystest : even better catSheet 11 jaren geleden
  Benjamin ‘Touky’ Huet 9c21009b05 btPhysTest : Small update to the CasSheet 11 jaren geleden
  Sam Hocevar 4f66a49fc2 btphystest: use discard in fragment shader instead of AlphaFunc. 11 jaren geleden