2788 Commits (7b9d98109beb52d3fd87c9675b4fc5e5fa2f669c)
 

Author SHA1 Message Date
  Benjamin ‘Touky’ Huet a8642c05c2 small buildfix in lolunit 9 years ago
  Lolbot 7b5ccb47d2 fixed 1892 files out of 4212: 9 years ago
  Lolbot 3797ac1179 fixed 3 files out of 4212: 9 years ago
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 9 years ago
  Benjamin ‘Touky’ Huet 44bc2f4d3d Added the long forgotten meshviewer.h 9 years ago
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 9 years ago
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9 years ago
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer 9 years ago
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak 9 years ago
  Sam Hocevar 8682025a10 build: remove deprecated stuff and fix a few Linux build issues. 9 years ago
  Sam Hocevar 8639d8a0d3 build: move imgui to external/ because it does not really need a complex build system, just one #include. 9 years ago
  Sam Hocevar 40fe753e4f image: remove "color" typedef since we already have the "Color" class, and rename a few things. 9 years ago
  Lolbot 4a7d0ca2c5 fixed 36 files out of 4318: 9 years ago
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. 9 years ago
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 9 years ago
  Benjamin ‘Touky’ Huet 717b01e679 Updated ImGui to 1.36 9 years ago
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 9 years ago
  Sam Hocevar d97087fc8b lua: fix compilation issues. 9 years ago
  Sam Hocevar 3fa66de047 math: remove confusing vector members and fix compilation. 9 years ago
  Benjamin ‘Touky’ Huet bd9fddc5d9 Split Tileset in TextureImage -> Tileset 9 years ago
  Benjamin ‘Touky’ Huet e1d1ecfd81 Added AsyncImageLoader to load images on threads 9 years ago
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff 9 years ago
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) 9 years ago
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 9 years ago
  Benjamin ‘Touky’ Huet 52d531166b trying new helpers 9 years ago
  Benjamin ‘Touky’ Huet a8c3a80eb1 Add color var in lua 9 years ago
  Lolbot 0b111f1ece fixed 6 files out of 4258: 9 years ago
  Benjamin ‘Touky’ Huet 00807670b9 Easymesh test tuto works with lua, but EzMesh seems broken. 9 years ago
  Benjamin ‘Touky’ Huet 8222295f3b 2nd pass on Lua integration. 9 years ago
  Benjamin ‘Touky’ Huet 6155ee02e6 Oooooops .... buildfix 9 years ago
  Benjamin ‘Touky’ Huet 106a7632d1 Small folders tweaks 9 years ago
  Benjamin ‘Touky’ Huet baae344fc2 lua property get/set added, not as nice as I wished, but working. 9 years ago
  Benjamin ‘Touky’ Huet 77c0ae241b tidied up the lua tutorial 9 years ago
  Benjamin ‘Touky’ Huet 77420f6b55 small lua code refactor 9 years ago
  Benjamin ‘Touky’ Huet cf888d721d 3rd pass on lua classes. It works now. It's ..... ALIIIIIIVE 9 years ago
  Guillaume Bittoun b1e1f23b8f matrix: using permutation and LU decomposition for determinant and inverse computing 9 years ago
  Guillaume Bittoun ace6e55975 matrix: adding permutation determinant 9 years ago
  Guillaume Bittoun ed2e6cd95a matrix: using vec_t for permutation logic 9 years ago
  Guillaume Bittoun 3279f3fe84 matrix: p_matrix tiny cleanup 9 years ago
  Guillaume Bittoun c30c60671b matrix: adding permutation matrix computing 9 years ago
  Sam Hocevar 483f0d32be build: fix small Makefile error. 9 years ago
  Lolbot e4098f0db7 fixed 5 files out of 4252: 9 years ago
  Benjamin ‘Touky’ Huet 0ac33c2da2 Lua integration second pass. Still doesn't work, though. 9 years ago
  Guillaume Bittoun 7251024de5 map: FIXED ! 9 years ago
  Guillaume Bittoun e697314294 map: more bug fixes (still not fully fixed…) 9 years ago
  Benjamin ‘Touky’ Huet 41da69ba68 Remove defines. It still crashes though. 9 years ago
  Benjamin ‘Touky’ Huet 596e74c78c Added first pass for Base Lua setup 9 years ago
  Benjamin ‘Touky’ Huet 73cafd5c31 2nd EasyMesh split pass 9 years ago
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor 9 years ago
  Guillaume Bittoun 6fd247b9eb map: starting bug fix 9 years ago