Sam Hocevar
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28728814cc
|
core: replace usage of sin() or std::sin() with lol::sin() where appropriate.
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vor 12 Jahren |
Sam Hocevar
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6eb41c04ff
|
win32: better error reporting in the GDI+ loader, based on a patch by ponce.
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vor 12 Jahren |
Sam Hocevar
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d855e72198
|
win32: the GDI+ byte swapping was wrong; fix that.
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vor 13 Jahren |
Sam Hocevar
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d539f3b80c
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win32: shuffle bytes in GDI images to match what OpenGL supports.
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vor 13 Jahren |
Sam Hocevar
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ad64711c84
|
sdl: convert any opened image to 8 bit per channel because we don't have
any mechanism yet for uploading exotic formats to the GPU.
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vor 13 Jahren |
Sam Hocevar
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c0cb995fd2
|
win32: various compilation fixes, mostly project updates, but also a
workaround for a Visual Studio compiler bug (Connect Id #730878).
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vor 13 Jahren |
Sam Hocevar
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06d9d00c34
|
win32: no longer ship GDI+ because MinGW ships a working version, including
for Win64.
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vor 13 Jahren |
Sam Hocevar
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0a52e68f6f
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math: rename matrix.h to vector.h and simplify some stuff, especially in
the matrix code itself.
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vor 13 Jahren |
Sam Hocevar
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48bf48a4e4
|
math: move the Remez algorithm implementation to the core.
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vor 13 Jahren |
Sam Hocevar
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7e337a0607
|
ps3: compilation fixes for the PS3.
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vor 13 Jahren |
Sam Hocevar
|
01ebcec3b8
|
core: split vector operations into linear and non-linear so that we can
reuse the linear operations in quaternions. Also mark some constructors
explicit to better spot coding errors.
|
vor 13 Jahren |
Sam Hocevar
|
fbdec834dd
|
image: add a GDI+ loader.
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vor 13 Jahren |
Sam Hocevar
|
fe0d76cede
|
build: fix PS3 and Android build; it was broken since the ImageData refactor.
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vor 13 Jahren |
Sam Hocevar
|
a59f2efb07
|
build: bring the iOS port up to date by synchronising new source file
names with the project file.
|
vor 13 Jahren |
Sam Hocevar
|
abbf9ba44c
|
build: fix a shitload of build errors introduced by the Image refactoring
and the OS X port.
|
vor 13 Jahren |
Sam Hocevar
|
2435bd47ed
|
osx: automake does not support .mm files yet, so rename ios-image.mm back
to ios-image.cpp, but disable it on OS X because UIKit isn't available.
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vor 13 Jahren |
Sam Hocevar
|
11dce0c620
|
ios: rename iOS image loader to .mm.
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vor 13 Jahren |
Sam Hocevar
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bcea65d273
|
core: remove calls to exit() in image loaders since they can now report
on errors.
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vor 13 Jahren |
Sam Hocevar
|
c61ae1ffa7
|
core: implement dynamic registration of image loaders.
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vor 13 Jahren |
Sam Hocevar
|
beb141dd5b
|
build: fix Win64 compilation with mingw64, using an updated SDL build.
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vor 13 Jahren |
Sam Hocevar
|
7b7d4fe003
|
build: stop defining ANDROID_NDK and check for __ANDROID__ instead.
According to David Turner, “it should be the only thing that NDK users
should be testing again.”
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vor 13 Jahren |
Sam Hocevar
|
6b1985d95f
|
android: keep a pointer on the global Java VM instead of the current
environment, so back-to-jvm techniques can work from any thread.
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vor 13 Jahren |