20 Commit (7ebb577fe8884a969bacce46bea44840e14fefb9)

Autore SHA1 Messaggio Data
  Sam Hocevar 956657e86f input: some refactoring in the action bindings. 12 anni fa
  Lolbot 23807ea88e fixed 23 files out of 277: 12 anni fa
  Sam Hocevar df6134e648 input: fix minor PS3 compilation error. 12 anni fa
  Sam Hocevar 5f94ceb454 input: switch all key names to camel case, like our other enums. 12 anni fa
  Benjamin ‘Touky’ Huet 284891f200 Fixed Entity::TickGame log flood. 12 anni fa
  Benjamin ‘Touky’ Huet 1e48c827a4 Input now works correctly 12 anni fa
  Benjamin ‘Touky’ Huet 0c1b47f25e mieux la ? 12 anni fa
  Benjamin ‘Touky’ Huet 655f640403 Windows. 12 anni fa
  Benjamin ‘Touky’ Huet 08a54c1a2a Added correct implementation of Action layer for Inputs. 12 anni fa
  Benjamin ‘Touky’ Huet 8838ef06b6 Added InputTracker test initPhysTest 12 anni fa
  Benjamin ‘Touky’ Huet 11ddba1864 Added Attachment/base logic with working attachment with EasyCharacterController. 12 anni fa
  Benjamin ‘Touky’ Huet fcd46a2969 Build FIX .... again. 12 anni fa
  Benjamin ‘Touky’ Huet 0e2889b21f Fixed build 12 anni fa
  Benjamin ‘Touky’ Huet 075be12a77 Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics. 12 anni fa
  Sam Hocevar 0b971d7926 input: allow to easily track more than one input stick. 12 anni fa
  Sam Hocevar 7a776e72f5 core: fix the X360 build by re-adding macro barriers I removed. 12 anni fa
  Sam Hocevar 9b5880936c build: tweak everything to allow building with SDL on the Raspberry Pi. 12 anni fa
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. 12 anni fa
  Sam Hocevar c0141debea input: allow to remap gamepad axes in the generic input layer. 13 anni fa
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. 13 anni fa