439 Commits (824551e4af959ad42319099e68ddd7cb2958de25)
 

Author SHA1 Message Date
  Sam Hocevar 3f21eb34d2 Activate depth buffer when the GL context is created. 14 years ago
  Sam Hocevar bf5fa55d25 Fix broken perspective. 14 years ago
  Sam Hocevar 6e4ad90a9f Add a stats logger entity. 14 years ago
  Sam Hocevar 92f2adbc93 Toying around with the editor UI. 14 years ago
  Sam Hocevar 9e2c239e74 Support tilesets larger than 512x512 and switch the coordinates system to 14 years ago
  Sam Hocevar 83a82034ae Start creating the World class. 14 years ago
  Sam Hocevar f9ec350c1a Fix a few minor FIXMEs in the code. 14 years ago
  Sam Hocevar bc256d6dbe Fix an erroneus warning message in the Dict destructor. 14 years ago
  Sam Hocevar 3e266b5dce Proper detection of libcaca and libpipi. 14 years ago
  Sam Hocevar befc2ac884 Minor simplification to the GTK exit handling. 14 years ago
  Sam Hocevar 887e7b1690 Switch from esdf controls to wasd, but support qwerty and azerty keyboards. 14 years ago
  Sam Hocevar 787818d0fb Do not use SDL for Win32 timers. The OS has all we need. 14 years ago
  Sam Hocevar 9319141475 Fix a Win32 timer regression bug. 14 years ago
  Sam Hocevar ae70b9f658 Move _strncasecmp define from forge.cpp/tiler.cpp to dict.cpp. 14 years ago
  Sam Hocevar 9100b53f27 Allow to build without libpipi. 14 years ago
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. 14 years ago
  Sam Hocevar 1a5b20c3e3 Minor code simplifications. 14 years ago
  Sam Hocevar 0415b2eb5e Remove duplicate code in the GL map viewer. 14 years ago
  Sam Hocevar c1851f2c2b Store the frame number in the Ticker instead of duplicating the information 14 years ago
  Sam Hocevar c52d2267d0 Keyboard scrolling in the editor. 14 years ago
  Sam Hocevar fb327b3373 Play with toolbar buttons. 14 years ago
  Sam Hocevar 11305698a3 Add an about dialogue and fix an initialisation bug in the map viewer 14 years ago
  Sam Hocevar 19170bcac4 Refactor editor to get the glarea object out of the main source file. 14 years ago
  Sam Hocevar 509d4158cd Update .gitignore file. 14 years ago
  Sam Hocevar 4cc3ace4b1 Update todo list. 14 years ago
  Sam Hocevar d990084845 Allow the sprite viewer window to pan. 14 years ago
  Sam Hocevar 324013d8dc Implement scrolling in the GTK window using the scrollbars. 14 years ago
  Sam Hocevar 039de818c3 Fix the Font class so that it does lazy initialisation of the texture. 14 years ago
  Sam Hocevar 2a5d90cc33 New MapViewer class and some GTK+ refactoring. 14 years ago
  Sam Hocevar 57a0cb5102 Refactor stuff. 14 years ago
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. 14 years ago
  Sam Hocevar 6223c37bb2 Proper Float3 constructors. 14 years ago
  Sam Hocevar 0fdf9b6874 Apply correct projection to the debug sprite movement. 14 years ago
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 14 years ago
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14 years ago
  Sam Hocevar 3d0a16c0d3 Add a simple "build" script for people unfamiliar with bootstrap etc. 14 years ago
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 14 years ago
  Sam Hocevar 25273ab1fe Remove some debug stuff. 14 years ago
  Sam Hocevar 0fe723ee86 Implement video recording using libpipi. 14 years ago
  Sam Hocevar ea672c7768 Disable depth test. We do our own management. 14 years ago
  Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. 14 years ago
  Sam Hocevar 29bebc3e53 Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group. 14 years ago
  Sam Hocevar d2e5bba88e Implement Video::GetWidth() and Video::GetHeight(). 14 years ago
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. 14 years ago
  Sam Hocevar cb0c02c7d0 Invert the mouse coordinate handling logic. 14 years ago
  Sam Hocevar 2fe2673600 Better near/far values. 14 years ago
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. 14 years ago
  Sam Hocevar e16f8d7804 Add a debug sprite to the scene. 14 years ago
  Sam Hocevar 4ba04a7bfd Allow other classes to request the Game's Scene object. 14 years ago
  Sam Hocevar 14e45d0fd4 Try to detect assets not calling their super tick methods. Already spotted 14 years ago