Sam Hocevar
f8e5114e6e
build: enable SDL_image and SDL_mixer in the emscripten build.
hace 5 años
Sam Hocevar
aedc1da589
build: remove built-in bullet compilation on Linux.
Executables that use libbullet are now 1 MiB smaller (stripped!).
hace 5 años
Sam Hocevar
9c13aabe98
build: fix the mingw cross compilation.
hace 5 años
Sam Hocevar
17814637f0
Update all external libraries. Finally activate FFmpeg on Windows.
hace 5 años
Sam Hocevar
34fab09274
Remove NaCl support. Google is deprecating it.
hace 5 años
Sam Hocevar
a18ccb3987
build: drop support for SDL v1.
The only reason we had to keep this was for emscripten builds. We can
now use SDL v2 using “emconfigure ./configure CFLAGS="-s USE_SDL=2” and
a few additional flags.
SDL_Mixer v2 is not available in emscripten packages but either it will
be added at some time, or I will get rid of it altogether. An alternate
solution could be this code snippet I found:
cd SDL2_mixer
emconfigure ./configure --prefix=$(pwd)/dist --enable-music-ogg --disable-music-ogg-shared CFLAGS="-s USE_VORBIS=1"
emmake make install
hace 6 años
Sam Hocevar
7ccf613a08
build: move Lua to a submodule
hace 8 años
Sam Hocevar
f1a2b66d62
build: move Bullet to a submodule
hace 8 años
Sam Hocevar
1dcb065121
build: make imgui a submodule instead of copying it
hace 8 años
Sam Hocevar
ba0e467a2e
build: rename liblolcore to liblol-core, etc.
hace 8 años
Sam Hocevar
144cb0df31
sys: get rid of pthreads.
Since C++11 threads are available on every platform that has threads, we
no longer need our pthread implementation. The LOL_FEATURE_CXX11_THREADS
macro is gone, too, and we now just use LOL_FEATURE_THREADS.
Note that it is still necessary to link with -lpthread or -pthread on
some platforms, so we don’t throw that part away.
hace 9 años
Benjamin ‘Touky’ Huet
5abbf24a3e
Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state)
hace 9 años
Benjamin ‘Touky’ Huet
3f167f2f1d
ImGui 1.37
MeshViewer first pass
hace 9 años
Sam Hocevar
8639d8a0d3
build: move imgui to external/ because it does not really need a complex build system, just one #include.
hace 9 años
Sam Hocevar
a07844682e
build: remove dead PS3 code.
hace 10 años
Sam Hocevar
979ccd23d6
build: add FFmpeg binaries for Windows.
hace 10 años
Sam Hocevar
28e8fd6834
image: first GIF encoder iteration.
hace 10 años
Sam Hocevar
a9b4281b47
build: update our Win32 SDL_image and SDL_mixer.
hace 10 años
Sam Hocevar
7d4a58021f
build: use SDL2 on Windows.
hace 10 años
Sam Hocevar
0f0d8a5382
build: more Raspberry Pi build fixes.
hace 10 años
Sam Hocevar
016d57fde6
build: update Raspi paths for newest firmware.
hace 10 años
Sam Hocevar
b6f2514035
build: test suite is now verbose by default in lol-build.
hace 11 años
Sam Hocevar
8ff57070c7
build: activate the emscripten builds on the build bot.
hace 11 años
Sam Hocevar
98f8246323
build: lol-build now passes flags to configure, and configure now uses
optimisation flag -Os instead of -O3.
hace 11 años
Sam Hocevar
5ec4d15263
build: build support for NaCl pepper 26 and later.
hace 11 años
Sam Hocevar
fe5769becd
build: workaround for AC_TRY_LINK not working with emscripten.
hace 11 años
Sam Hocevar
9db988c15c
build: activate ALLOW_MEMORY_GROWTH on emscripten builds and work around
a bug in emcc that won’t let us discover SDL.h.
hace 11 años
Sam Hocevar
f852e8d7e1
build: a lot more emscripten build fixes.
hace 11 años
Sam Hocevar
b106bdd8f9
build: add experimental support for emscripten.
hace 11 años
Sam Hocevar
3af7e62b6a
android: switch to NativeActivity instead of rolling our own Java crap;
no known regressions yet.
hace 11 años
Sam Hocevar
e48dbfb8d9
build: activate the iPhone autobuilder.
hace 11 años
Sam Hocevar
c83dfe7239
build: make sure the builds _and_ the autobuilds work around the
memory leak in OS X llvm-g++.
hace 11 años
Sam Hocevar
756859b6b4
build: automatically allocate an X server number in the unit tests.
hace 11 años
Sam Hocevar
f7d660533c
external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions.
hace 12 años
Sam Hocevar
6613dc3699
build: disable SDL output redirection and try to disable winedbg.exe.
hace 12 años
Sam Hocevar
a4f4367877
build: do not launch weird Windows binaries when cross-compiling.
hace 12 años
Sam Hocevar
a82e9421d5
build: try to build neercs on Android; far from ready yet.
hace 12 años
Sam Hocevar
e70fcd05f8
build: upgrade glew binaries to 1.9.0 and rename the contrib directory
to external so as to avoid some autocompletion collisions with "configure".
hace 12 años
Sam Hocevar
8c9a5d4779
build: add a script to automatically run bitten on Windows. Needs some tweaking
before it also runs on Linux or OS X.
hace 12 años
Sam Hocevar
d953508b81
build: try to detect the number of CPU cores on Windows.
hace 12 años
Sam Hocevar
1026860ac0
build: only pass -fno-exceptions -fno-rtti to the C++ compiler, never to
the C compiler (the Android build script did that).
hace 12 años
Sam Hocevar
bb6e400457
android: explicitly load stlport_shared when initialising the native object.
hace 12 años
Sam Hocevar
9b5880936c
build: tweak everything to allow building with SDL on the Raspberry Pi.
hace 12 años
Sam Hocevar
44180ce402
build: switch the Android native build rules to autoconf; still a bit rough
but we can now create shared objects for each project; only the testsuite
is not building properly because of issues with STLport, and EglApp is
deactivated because AndroidApp should have precedence.
hace 12 años
Sam Hocevar
ff34685ab7
build: try to autodetect the number of CPU threads available and tweak the
parallel builds accordingly.
hace 12 años
Sam Hocevar
03e83798eb
build: fix the Raspberry Pi build and add a build script for it.
hace 12 años
Sam Hocevar
1a118eda95
build: update Windows SDL binaries to 1.2.15.
hace 12 años
Sam Hocevar
6ff44b1829
build: use "win-*" instead of "windows-*" in build names so that they
appear shorter on the web page.
hace 12 años
Sam Hocevar
457045bb50
build: ensure that the Linux build machines are what they advertise, or
fail the build (if eg. we try to build an amd64 binary on i386).
hace 12 años
Sam Hocevar
85275834e2
build: a few hacks to allow building with MinGW on Windows.
hace 12 años