Sam Hocevar
f8e5114e6e
build: enable SDL_image and SDL_mixer in the emscripten build.
5 年前
Sam Hocevar
aedc1da589
build: remove built-in bullet compilation on Linux.
Executables that use libbullet are now 1 MiB smaller (stripped!).
5 年前
Sam Hocevar
9c13aabe98
build: fix the mingw cross compilation.
5 年前
Sam Hocevar
17814637f0
Update all external libraries. Finally activate FFmpeg on Windows.
5 年前
Sam Hocevar
34fab09274
Remove NaCl support. Google is deprecating it.
5 年前
Sam Hocevar
a18ccb3987
build: drop support for SDL v1.
The only reason we had to keep this was for emscripten builds. We can
now use SDL v2 using “emconfigure ./configure CFLAGS="-s USE_SDL=2” and
a few additional flags.
SDL_Mixer v2 is not available in emscripten packages but either it will
be added at some time, or I will get rid of it altogether. An alternate
solution could be this code snippet I found:
cd SDL2_mixer
emconfigure ./configure --prefix=$(pwd)/dist --enable-music-ogg --disable-music-ogg-shared CFLAGS="-s USE_VORBIS=1"
emmake make install
6 年前
Sam Hocevar
7ccf613a08
build: move Lua to a submodule
8 年前
Sam Hocevar
f1a2b66d62
build: move Bullet to a submodule
8 年前
Sam Hocevar
1dcb065121
build: make imgui a submodule instead of copying it
8 年前
Sam Hocevar
ba0e467a2e
build: rename liblolcore to liblol-core, etc.
8 年前
Sam Hocevar
144cb0df31
sys: get rid of pthreads.
Since C++11 threads are available on every platform that has threads, we
no longer need our pthread implementation. The LOL_FEATURE_CXX11_THREADS
macro is gone, too, and we now just use LOL_FEATURE_THREADS.
Note that it is still necessary to link with -lpthread or -pthread on
some platforms, so we don’t throw that part away.
9 年前
Benjamin ‘Touky’ Huet
5abbf24a3e
Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state)
9 年前
Benjamin ‘Touky’ Huet
3f167f2f1d
ImGui 1.37
MeshViewer first pass
9 年前
Sam Hocevar
8639d8a0d3
build: move imgui to external/ because it does not really need a complex build system, just one #include.
9 年前
Sam Hocevar
a07844682e
build: remove dead PS3 code.
10 年前
Sam Hocevar
979ccd23d6
build: add FFmpeg binaries for Windows.
10 年前
Sam Hocevar
28e8fd6834
image: first GIF encoder iteration.
10 年前
Sam Hocevar
a9b4281b47
build: update our Win32 SDL_image and SDL_mixer.
10 年前
Sam Hocevar
7d4a58021f
build: use SDL2 on Windows.
10 年前
Sam Hocevar
0f0d8a5382
build: more Raspberry Pi build fixes.
10 年前
Sam Hocevar
016d57fde6
build: update Raspi paths for newest firmware.
10 年前
Sam Hocevar
b6f2514035
build: test suite is now verbose by default in lol-build.
11 年前
Sam Hocevar
8ff57070c7
build: activate the emscripten builds on the build bot.
11 年前
Sam Hocevar
98f8246323
build: lol-build now passes flags to configure, and configure now uses
optimisation flag -Os instead of -O3.
11 年前
Sam Hocevar
5ec4d15263
build: build support for NaCl pepper 26 and later.
11 年前
Sam Hocevar
fe5769becd
build: workaround for AC_TRY_LINK not working with emscripten.
11 年前
Sam Hocevar
9db988c15c
build: activate ALLOW_MEMORY_GROWTH on emscripten builds and work around
a bug in emcc that won’t let us discover SDL.h.
11 年前
Sam Hocevar
f852e8d7e1
build: a lot more emscripten build fixes.
11 年前
Sam Hocevar
b106bdd8f9
build: add experimental support for emscripten.
11 年前
Sam Hocevar
3af7e62b6a
android: switch to NativeActivity instead of rolling our own Java crap;
no known regressions yet.
11 年前
Sam Hocevar
e48dbfb8d9
build: activate the iPhone autobuilder.
11 年前
Sam Hocevar
c83dfe7239
build: make sure the builds _and_ the autobuilds work around the
memory leak in OS X llvm-g++.
11 年前
Sam Hocevar
756859b6b4
build: automatically allocate an X server number in the unit tests.
11 年前
Sam Hocevar
f7d660533c
external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions.
12 年前
Sam Hocevar
6613dc3699
build: disable SDL output redirection and try to disable winedbg.exe.
12 年前
Sam Hocevar
a4f4367877
build: do not launch weird Windows binaries when cross-compiling.
12 年前
Sam Hocevar
a82e9421d5
build: try to build neercs on Android; far from ready yet.
12 年前
Sam Hocevar
e70fcd05f8
build: upgrade glew binaries to 1.9.0 and rename the contrib directory
to external so as to avoid some autocompletion collisions with "configure".
12 年前
Sam Hocevar
8c9a5d4779
build: add a script to automatically run bitten on Windows. Needs some tweaking
before it also runs on Linux or OS X.
12 年前
Sam Hocevar
d953508b81
build: try to detect the number of CPU cores on Windows.
12 年前
Sam Hocevar
1026860ac0
build: only pass -fno-exceptions -fno-rtti to the C++ compiler, never to
the C compiler (the Android build script did that).
12 年前
Sam Hocevar
bb6e400457
android: explicitly load stlport_shared when initialising the native object.
12 年前
Sam Hocevar
9b5880936c
build: tweak everything to allow building with SDL on the Raspberry Pi.
12 年前
Sam Hocevar
44180ce402
build: switch the Android native build rules to autoconf; still a bit rough
but we can now create shared objects for each project; only the testsuite
is not building properly because of issues with STLport, and EglApp is
deactivated because AndroidApp should have precedence.
12 年前
Sam Hocevar
ff34685ab7
build: try to autodetect the number of CPU threads available and tweak the
parallel builds accordingly.
12 年前
Sam Hocevar
03e83798eb
build: fix the Raspberry Pi build and add a build script for it.
12 年前
Sam Hocevar
1a118eda95
build: update Windows SDL binaries to 1.2.15.
12 年前
Sam Hocevar
6ff44b1829
build: use "win-*" instead of "windows-*" in build names so that they
appear shorter on the web page.
12 年前
Sam Hocevar
457045bb50
build: ensure that the Linux build machines are what they advertise, or
fail the build (if eg. we try to build an amd64 binary on i386).
12 年前
Sam Hocevar
85275834e2
build: a few hacks to allow building with MinGW on Windows.
12 年前