16 Комити (84ba156232e5096177844d1b148d3eed5142d49b)

Аутор SHA1 Порука Датум
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. пре 13 година
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. пре 13 година
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. пре 13 година
  Sam Hocevar 2c2b38db41 Make font objects use the TileSet system and fix the text objects' Z offset. пре 14 година
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. пре 14 година
  Sam Hocevar e9e1390454 Display mashed monsterz statistics, up to 12 icons. пре 14 година
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. пре 14 година
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. пре 14 година
  Sam Hocevar 57a0cb5102 Refactor stuff. пре 14 година
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. пре 14 година
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. пре 14 година
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. пре 14 година
  Sam Hocevar 372d18bde6 Implement naive bold font printing. пре 14 година
  Sam Hocevar 7d382e549d The frame counter is now an asset object. пре 14 година
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing пре 14 година
  Sam Hocevar 59f777f969 Naive font renderer prototype. пре 14 година