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11 Commit (8848cf53db790b8536752bc4cd9fa31e391262bd)

Autore SHA1 Messaggio Data
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 anni fa
  Sam Hocevar 4c278a0895 Change the way the Scene object works. 15 anni fa
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 anni fa
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. 15 anni fa
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing
joystick class, and put a header in each source file.
15 anni fa
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. 15 anni fa
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. 15 anni fa
  Sam Hocevar 4537534dcf Support CSV .tmx files to get rid of that pathetic system() call. 15 anni fa
  Sam Hocevar 76b9dfc1be Breaking the map/layer code apart. Needs more work. 15 anni fa
  Sam Hocevar a3d5f1576b The layer name is no longer ignored. 15 anni fa
  Sam Hocevar 6a20cd3645 Dynamically allocate layers when loading maps. 15 anni fa
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