74 Commits (89c3b3a60fc5e46a1f89a97666ead6d414add9af)

Author SHA1 Message Date
  Sam Hocevar b4610706c0 math: move half.h into the public headers. 13 years ago
  Sam Hocevar 0a52e68f6f math: rename matrix.h to vector.h and simplify some stuff, especially in 13 years ago
  Sam Hocevar 48bf48a4e4 math: move the Remez algorithm implementation to the core. 13 years ago
  Sam Hocevar 0161879a84 core: try to merge Ticker and Emcee. Still not very good. 13 years ago
  Sam Hocevar 3d3ec36548 core: start working on the Emcee class. 13 years ago
  Sam Hocevar 0a113459a5 ps3: start implementing the PS3 threading system, and port the new 13 years ago
  Sam Hocevar 00dd1bd1da build: add missing files to the distribution. 13 years ago
  Sam Hocevar 6743bb45cd nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 years ago
  Sam Hocevar 2edb8115e6 core: port all code to NativeClient. Nothing runs for now, but it builds. 13 years ago
  Sam Hocevar 11fb586a20 gpu: start implementing a vertex buffer object. 13 years ago
  Sam Hocevar 8deb365040 core: write a generic application class. 13 years ago
  Sam Hocevar e62b840f7e build: allow to build without the PS3-specific files. 13 years ago
  Sam Hocevar fbdec834dd image: add a GDI+ loader. 13 years ago
  Sam Hocevar 5fc298964b core: start working on a "real" class for arbitrarily sized floats. 13 years ago
  Sam Hocevar 2435bd47ed osx: automake does not support .mm files yet, so rename ios-image.mm back 13 years ago
  Sam Hocevar 11dce0c620 ios: rename iOS image loader to .mm. 13 years ago
  Sam Hocevar c61ae1ffa7 core: implement dynamic registration of image loaders. 13 years ago
  Sam Hocevar a374127e80 test: replace CppUnit with our LolUnit test suite. 13 years ago
  Sam Hocevar 1b33a7fcb7 core: start implementing optimised trigonometry functions for PS3 and x86. 13 years ago
  Sam Hocevar 96007d26c4 core: start working on the "half" type. 13 years ago
  Sam Hocevar b111f7e3d8 core: move platform-specific code to specific directories. 13 years ago
  Sam Hocevar 6b1985d95f android: keep a pointer on the global Java VM instead of the current 13 years ago
  Sam Hocevar f79a3c52b5 core: add a Sprite class to try to factor some common logic currently 13 years ago
  Sam Hocevar 533b3b33e0 render: add a Gradient class that will be used for dithering later. 13 years ago
  Sam Hocevar b77f25b7ff ps3: get rid of the useless and convoluted padutil dependency; the 13 years ago
  Sam Hocevar 95e22c5ef2 ps3: add a simple PS3 input system that currently merely emulates mouse 13 years ago
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. 13 years ago
  Sam Hocevar f23ce9c7b4 ui: add a Platform class to query information about the current platform. 14 years ago
  Sam Hocevar 1e5624d551 core: create a logger class to reduce printf usage. 14 years ago
  Sam Hocevar 302e45e851 ios: get texture loading to work, somehow. 14 years ago
  Sam Hocevar 4667bbfb47 ios: texture loading test. 14 years ago
  Sam Hocevar 246bce7dd7 Add a DebugQuad class for simple feature testing. 14 years ago
  Sam Hocevar fd465a0882 Merge all debug entity includes in <loldebug.h>. 14 years ago
  Sam Hocevar edd75a3c89 Add the Image class for better abstraction. 14 years ago
  Sam Hocevar b8377c4160 Add preliminary support for EGL applications. 14 years ago
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is 14 years ago
  Sam Hocevar 6e173ee3eb Put the OpenGL header handling in <lolgl.h> for more convenience. 14 years ago
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for 14 years ago
  Sam Hocevar 01be151c62 Try to factor all the recent GLSL stuff in the new Shader class. 14 years ago
  Sam Hocevar 7015943141 Add matrix determinant and inverse methods. 14 years ago
  Sam Hocevar d7ee37a230 Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. 14 years ago
  Sam Hocevar 33f6ca9877 Stop using pkg-config in Makefiles and stop putting things in LDADD that 14 years ago
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. 14 years ago
  Sam Hocevar 0dfc497814 Add pseudorandom functions for floats. 14 years ago
  Sam Hocevar b7e01a1f90 Skeleton for the particle emitter class. 14 years ago
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. 14 years ago
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. 14 years ago
  Sam Hocevar 290c8f40d7 Skeleton for sample entity and sampler manager classes. 14 years ago
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
  Sam Hocevar 93a4c23b23 Split test-map into deus-hax and monsterz. 14 years ago