Sam Hocevar
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aab3fb7c45
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tutorial: progressive zoom in the Mandelbrot viewer.
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13 jaren geleden |
Sam Hocevar
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7f096b61e4
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tutorial: look into previous frames for data when zooming in the Mandelbrot
viewer using only the shader.
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13 jaren geleden |
Sam Hocevar
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f9323a8a89
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tutorial: get the Mandelbrot viewer to run on OS X.
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13 jaren geleden |
Sam Hocevar
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ec705032ad
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ps3: fix a performance issue in the Mandelbrot viewer texture upload.
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13 jaren geleden |
Sam Hocevar
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aa4bde4a60
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ps3: fix a typo causing a compilation error.
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13 jaren geleden |
Sam Hocevar
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08e3ee64ad
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tutorial: create texture with the proper format and type on the PS3.
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13 jaren geleden |
Sam Hocevar
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790f3783d2
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tutorial: port the new Mandelbrot shader to Cg.
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13 jaren geleden |
Sam Hocevar
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7ba6e2bb29
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tutorial: the Mandelbrot viewer now queries the nearest pixel of each
slice, and averages the results. This gives us almost free antialiasing,
since all these queries will need to be done anyway for raytracing.
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13 jaren geleden |
Sam Hocevar
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adf0dfcc7e
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tutorial: decorrelate window size and texture size in the Mandelbrot viewer.
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13 jaren geleden |
Sam Hocevar
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ebefc041b5
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tutorial: replace log() calls with fast approximations.
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13 jaren geleden |
Sam Hocevar
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5d42f27259
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tutorial: port the Mandelbrot dithering shader to Cg.
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13 jaren geleden |
Sam Hocevar
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57a2833985
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tutorial: try to send data to the GPU that matches the internal format.
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13 jaren geleden |
Sam Hocevar
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20f67433ef
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tutorial: use a palette for the rendering; it gives us free dithering and
gains 10 milliseconds in the game tick.
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13 jaren geleden |
Sam Hocevar
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e5dcf4dd2a
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tutorial: try to reduce the blur effect; now it's pixelated...
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13 jaren geleden |
Sam Hocevar
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862e05f716
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tutorial: clamp zoom values in the Mandelbrot viewer.
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13 jaren geleden |
Sam Hocevar
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849461fb6f
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tutorial: navigate in the fractal using the mouse.
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13 jaren geleden |
Sam Hocevar
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adf2b0de2e
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tutorial: speed up texture uploads in the Mandelbrot viewer by only
sending the part we just modified.
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13 jaren geleden |
Sam Hocevar
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ee3be0b6d3
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tutorial: speed up Mandelbrot zoomer by only updating one pixel out of 4
each frame.
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13 jaren geleden |
Sam Hocevar
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7e10fe247b
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tutorial: zoom automatically in the fractal viewer.
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13 jaren geleden |
Sam Hocevar
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ac80379324
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tutorial: port Mandelbrot tutorial to the PS3.
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13 jaren geleden |
Sam Hocevar
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97d2431456
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tutorial: properly implement continuous color in the Mandelbrot viewer.
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13 jaren geleden |
Sam Hocevar
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5120d97be5
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tutorial: continuous color in the Mandelbrot viewer.
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13 jaren geleden |
Sam Hocevar
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ff1773b58e
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test: create the bases for a new tutorial, with texture uploads.
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13 jaren geleden |
Sam Hocevar
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433d05964c
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core: implement complex numbers and add unit tests for these.
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13 jaren geleden |
Sam Hocevar
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55b8dece84
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test: fix OS X compilation; we still need SDLmain.a on that platform.
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13 jaren geleden |
Sam Hocevar
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3dde22ea62
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test: add missing quaternion unit tests.
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13 jaren geleden |
Sam Hocevar
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def84d569d
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core: implement a quaternion class and tighten some vector operation rules
to avoid common programming errors.
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13 jaren geleden |
Sam Hocevar
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c3423cd765
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test: clean up tutorial #2.
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13 jaren geleden |
Sam Hocevar
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c9aa11c9e3
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test: start writing tutorials and other shit.
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13 jaren geleden |
Sam Hocevar
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4a16c072f2
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core: new combinations of integer vectors (unsigned, 8-bit, etc.), dot and
cross product, normalize, etc.
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13 jaren geleden |
Sam Hocevar
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8deb365040
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core: write a generic application class.
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13 jaren geleden |
Sam Hocevar
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6767dae741
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core: disallow casting eg. a vec3 into a vec2. Use the xy() getter instead.
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13 jaren geleden |
Sam Hocevar
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94160c461c
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test: minor fixes to the test suite: disable optimisation tests in debug
mode, and do not call "new" when we’re not sure "delete" can be called.
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13 jaren geleden |
Sam Hocevar
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7af192f529
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test: minor Remez algorithm tests.
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13 jaren geleden |
Sam Hocevar
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4041166c56
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core: improve sin() and exp() performance by replacing divisions with
multiplications where appropriate.
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13 jaren geleden |
Sam Hocevar
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2235e9c180
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core: implement real methods cbrt(), log2(), exp2(), and copysign().
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13 jaren geleden |
Sam Hocevar
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5d9167bda0
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core: fix an accuracy error in real::re() and real::sqrt() introduced in
the 16-to-32-bit refactoring.
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13 jaren geleden |
Sam Hocevar
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79a15eafd8
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test: random useless crap.
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13 jaren geleden |
Sam Hocevar
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1d0797efa5
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test: various improvements to the Remez exchange solver.
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13 jaren geleden |
Sam Hocevar
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bfb5de1681
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test: more Remez exchange experimentations.
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13 jaren geleden |
Sam Hocevar
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3391a4c904
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test: more Remez exchange experimentations.
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13 jaren geleden |
Sam Hocevar
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2ff9183c8c
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test: allow to perform Remez solving on an arbitrary range.
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13 jaren geleden |
Sam Hocevar
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57510be2b0
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test: some refactoring in the Remez solver to prepare multiple function
solving.
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13 jaren geleden |
Sam Hocevar
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7aac9df337
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test: add missing <cstdio> include in pi test program.
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13 jaren geleden |
Sam Hocevar
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6b80bc9d09
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test: use namespace "std" to avoid PS3 build errors.
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13 jaren geleden |
Sam Hocevar
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123f903065
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test: add support for relative error in the Remez exchange test program.
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13 jaren geleden |
Sam Hocevar
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c5c4913bda
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core: implement round() and fmod() for real numbers.
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13 jaren geleden |
Sam Hocevar
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064856b443
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core: implement floor() and ceil() for real numbers.
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13 jaren geleden |
Sam Hocevar
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221f469c3f
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core: implement asin() and acos() for real numbers and add unit tests for
these functions.
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13 jaren geleden |
Sam Hocevar
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bbd75b80eb
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core: add real constants for 0, 1, 2 and 10, and reorder static constants
so that their initialisation order ensures they have the proper values. Add
unit tests for these constants.
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13 jaren geleden |