57 Commits (90e8ae520cc773c63d8f787c152a7e6298364769)

Author SHA1 Message Date
  Sam Hocevar 90e8ae520c build: put the Win64 SDL libraries in two separate directories, MSVC-built 12 years ago
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they 12 years ago
  Sam Hocevar 2cde045713 neercs: disable neercs build on Windows for now. 12 years ago
  Sam Hocevar d0a1dd6873 build: generate debug information even in release mode. 12 years ago
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml" 12 years ago
  Sam Hocevar 9130d7fc7b build: fix a bug in the Xbox 360 defines propagation. 12 years ago
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. 12 years ago
  Benjamin ‘Touky’ Huet 197c11e8d1 CIS yet again. 12 years ago
  Benjamin ‘Touky’ Huet 6cb8bb99ca Behold the power of LolPhysics ! 12 years ago
  Sam Hocevar 1a118eda95 build: update Windows SDL binaries to 1.2.15. 12 years ago
  Sam Hocevar 3d02e1e213 build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime 12 years ago
  Sam Hocevar f8befa3d7b build: fix PS3 optimisation flags in VS2010. 12 years ago
  Sam Hocevar abf63fc76e build: always generate debug information in debug mode on VS2010. 12 years ago
  Sam Hocevar fb28a7cadd core: build Bullet as part of the VS2010 project. 12 years ago
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. 12 years ago
  Sam Hocevar a557ab6a7e build: ship BulletPhysics for Win32, Win64, X360 and PS3. 12 years ago
  Sam Hocevar de6b0993a9 build: revert the cool solution platform name change, because fucking 12 years ago
  Sam Hocevar d8a1724a7c build: only use the release binaries for BulletPhysics for now. 12 years ago
  Sam Hocevar ec5af97f23 contrib: clean up the BulletPhysics contrib directory. 12 years ago
  Benjamin ‘Touky’ Huet 6c4d4bdf5f Added Location modifier in URO. 12 years ago
  Sam Hocevar ccf26405f2 build: do not warn about deprecated CRT warnings; we know what we 12 years ago
  Sam Hocevar 2a5fec3db7 build: use more descriptive names for the solution configurations, but do 12 years ago
  Sam Hocevar cebf398bc9 build: force VS2010 to use the SNC compiler for the PS3. 12 years ago
  Sam Hocevar caec5ed082 build: allow to build the PS3 binaries from Visual Studio if the proper 12 years ago
  Sam Hocevar 6ff44b1829 build: use "win-*" instead of "windows-*" in build names so that they 12 years ago
  Benjamin ‘Touky’ Huet 654e8bbfa3 Added ToukyDemo to sln. 12 years ago
  Sam Hocevar 3389ed69a2 build: move all games to a "games" subdirectory to clean up the root 12 years ago
  Sam Hocevar 7dd4bec8c7 build: fix the VS2010 build and add build/ and binaries/ to the dist 12 years ago
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and 12 years ago
  Sam Hocevar de9be173e4 web: add a Bitten configuration for the public builds, and import the 12 years ago
  Sam Hocevar 457045bb50 build: ensure that the Linux build machines are what they advertise, or 12 years ago
  Sam Hocevar 85275834e2 build: a few hacks to allow building with MinGW on Windows. 12 years ago
  Sam Hocevar 9f8636705c build: MinGW compilation fixes, rename libcaca.lib to caca.lib so that 12 years ago
  Sam Hocevar 98bd224ae8 build: ship a binary build of libcaca for Win32 and Win64. 12 years ago
  Sam Hocevar 06d9d00c34 win32: no longer ship GDI+ because MinGW ships a working version, including 12 years ago
  Sam Hocevar 6ebc4c88a7 build: do not use --host=none with NaCl; we can be more specific, eg. with 13 years ago
  Sam Hocevar 6743bb45cd nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 years ago
  Sam Hocevar 2edb8115e6 core: port all code to NativeClient. Nothing runs for now, but it builds. 13 years ago
  Sam Hocevar fcbfba7a44 build: use xvfb-run to run the windows-i386 test suite on a non-mingw 13 years ago
  Sam Hocevar fbdec834dd image: add a GDI+ loader. 13 years ago
  Sam Hocevar abbf9ba44c build: fix a shitload of build errors introduced by the Image refactoring 13 years ago
  Sam Hocevar 73e9bfdd90 build: fix GLEW usage to use <glew.h>, not <GL/glew.h>. 13 years ago
  Sam Hocevar b9e2be1914 build: disable "make check" on win64 because the version of Wine installed 13 years ago
  Sam Hocevar 70e3ae8222 build: do not set --build if not really cross-compiling (eg. building for 13 years ago
  Sam Hocevar 7a3709ab53 build: move SDL_image and SDL_mixer binaries to an i686-only directory. 13 years ago
  Sam Hocevar 53347d96e3 build: fix a typo in the mingw configuration sequence in lol-build and 13 years ago
  Sam Hocevar 247af5b0b7 build: add a Win64 build of libSDL. Useless for now, because SDL_Image 13 years ago
  Sam Hocevar b9e28aa987 build: add debug information to lol-build output. 13 years ago
  Sam Hocevar 160102ba03 build: new lol-build script for easier autobuilds. 13 years ago
  Sam Hocevar a374127e80 test: replace CppUnit with our LolUnit test suite. 13 years ago