Benjamin ‘Touky’ Huet
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0abe5573e5
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easymesh : an ASSERT was not properly setup.
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11 years ago |
Sam Hocevar
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9819425ba0
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math: replace RandF() with a more generic rand() template function
that lets us draw integer random values too.
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11 years ago |
Sam Hocevar
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1e95b39a62
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build: various compilation fixes.
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11 years ago |
Sam Hocevar
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be4f7d63b3
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easymesh: add proper virtual destructors to some classes.
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11 years ago |
Sam Hocevar
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3dd8f8118b
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ps3: fix a bug and add better error reporting in the image loader.
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11 years ago |
Sam Hocevar
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b29519602a
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debug: fewer lines of code in DrawBox().
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11 years ago |
Benjamin ‘Touky’ Huet
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ea603d48e3
|
easymesh : Vertex attribute name can now be customize. Vertex declaration code simplification, ASSERT is more understandable.
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11 years ago |
Sam Hocevar
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39a8c26fb5
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base: start removing occurrences of NULL on our long journey to nullptr.
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11 years ago |
Sam Hocevar
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872efdb880
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debug: add Debug::DrawLine() and Debug::DrawBox() methods.
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11 years ago |
Sam Hocevar
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aeb1b68377
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mrpigeon: can now play using spacebar.
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11 years ago |
Sam Hocevar
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e9b4985dbd
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gpu: add MeshPrimitive::Lines enum and modify the cube tutorial
to show how it can be used.
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11 years ago |
Sam Hocevar
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f72381c28a
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audio: add Sampler::LoopSample().
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11 years ago |
Sam Hocevar
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4bf349fe81
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audio: add Sampler::StopSample() method.
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11 years ago |
Sam Hocevar
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578ec1d413
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audio: add a simple Stop() method to samples.
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11 years ago |
Sam Hocevar
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5b23d7cceb
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math: minor code simplification in Box2D/Box3D.
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11 years ago |
Sam Hocevar
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586a984498
|
build: look for backtrace_symbols() before enabling the Unix stack
walking code.
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11 years ago |
Sam Hocevar
|
8143b73ffb
|
math: add Box2d + vec2 operations for easy box translations.
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11 years ago |
Sam Hocevar
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1c3ca01ea0
|
build: fix a few compiler warnings here and there.
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11 years ago |
Sam Hocevar
|
1d0eab0203
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base: on Linux and some other architectures, dump a stack trace before
crashing from an assertion failure.
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11 years ago |
Sam Hocevar
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16a620d537
|
scene: start refactoring the camera code; we now have a stack of cameras
in the scene where we can push and pop cameras.
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11 years ago |
Sam Hocevar
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fdc877cc29
|
math: fix an idiotic bug in the box-box intersection routine.
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11 years ago |
Sam Hocevar
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65161c6809
|
math: add BoxIsectBox() method to test interesections.
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11 years ago |
Sam Hocevar
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2cdb570799
|
math: add a default constructor to box classes.
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11 years ago |
Sam Hocevar
|
eeca0c0339
|
math: add Box2D and Box3D classes.
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11 years ago |
Sam Hocevar
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36c36525a2
|
gpu: fix GLSL ES syntax errors in various shaders.
|
11 years ago |
Benjamin ‘Touky’ Huet
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b46adfa65b
|
easymesh : Tweak previous crashfix.
|
11 years ago |
Benjamin ‘Touky’ Huet
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e7466ba956
|
easymesh : EasyMeshData crashfix
|
11 years ago |
Sam Hocevar
|
80e0d4c1c0
|
math: replace Interp with TimeInterp. We'll see how useful it gets.
|
11 years ago |
Sam Hocevar
|
2b1932b325
|
build: avoid M_PI_2, the PS3 doesn’t have it.
|
11 years ago |
Sam Hocevar
|
bb28344eb7
|
build: fix compiler warnings and Linux and PS3 build issues.
|
11 years ago |
Lolbot
|
8e0816a7c3
|
fixed 5 files out of 2487:
- removed 0 CR characters
- removed 22 trailing whitespaces
- replaced 11 tabs with spaces
|
11 years ago |
Benjamin ‘Touky’ Huet
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930dcfd109
|
tactics : first commit. Arena, characters, state machine and all the funny stuff.
|
11 years ago |
Sam Hocevar
|
b12e6f914c
|
base: fix typo in sample.cpp that prevented sample loads.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
77dcb3c146
|
EasyMesh : vdecl/vbo flag test fixup.
Tileset : added GetTileSize().
|
11 years ago |
Benjamin ‘Touky’ Huet
|
96972cdc4d
|
easymesh : Bitfield big Fuckup. Never code drunk.
|
11 years ago |
Sam Hocevar
|
b9d6454c30
|
base: prevent instantiation of several static-only classes.
|
11 years ago |
Sam Hocevar
|
876b4ec8e5
|
base: forbid the creation of Sampler objects.
|
11 years ago |
Sam Hocevar
|
5ea012c192
|
base: add Array::Swap() method and the corresponding unit test.
|
11 years ago |
Sam Hocevar
|
6c8186389f
|
math: Interp class for frame-independent interpolation.
|
11 years ago |
Lolbot
|
6798a11807
|
fixed 4 files out of 2475:
- removed 5 CR characters
- removed 15 trailing whitespaces
- replaced 91 tabs with spaces
|
11 years ago |
jeunathe
|
f67fdf41c2
|
Fix missing ;
static float to static void for waitseconds()
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11 years ago |
Benjamin ‘Touky’ Huet
|
5ac828fd23
|
CIS FIX : timer fix, sam should fix it.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
1b436f4821
|
CIS FAIL : Long time no see.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
020d539586
|
easymesh : vertices datas are now stored in a very user-friendly struct. Heavier on datas, though.
vertexbuffer : added TexCoordExt, which is the same as TexCoord but means "use vec4 for TexCoord"
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11 years ago |
Benjamin ‘Touky’ Huet
|
6c5a279c46
|
easymesh : "struct m_gpu" no longer exists and has been replaced by more simpler classes. VertexDecl&Buffer are now not created several times when using the same source datas.
|
11 years ago |
Sam Hocevar
|
b9d45606b4
|
base: refactor the Timer class to make it more understandable.
|
11 years ago |
Sam Hocevar
|
e086100292
|
base: add some minor randomness to the main Ticker.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
a05aec2a0f
|
easymesh : EzMesh is back in vanilla mode, mongolo-commit-powa.
|
11 years ago |
Lolbot
|
55cd411cbb
|
fixed 3 files out of 2475:
- removed 3 CR characters
- removed 20 trailing whitespaces
- replaced 0 tabs with spaces
|
11 years ago |
Benjamin ‘Touky’ Huet
|
a573b0908b
|
MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
|
11 years ago |