181 Commits (96736217fea2e2e748c034c88872875d5d46dcfa)

Auteur SHA1 Bericht Datum
  Sam Hocevar 6ad9c0d8bf Various compilation warning and error fixes. 7 jaren geleden
  Sam Hocevar 1f9be92a66 Use smart pointers in a lot of the rendering code. 7 jaren geleden
  Sam Hocevar 3aa4090bd7 FIx a few compilation warnings. 7 jaren geleden
  Sam Hocevar 50e494803d Replace array::empty() with array::clear(). 7 jaren geleden
  Sam Hocevar 37abf6193f RIP lol::String ⚰️ LOL 8 jaren geleden
  Sam Hocevar cfeaeabf2d Get rid of lol::map because std::map is obviously superior. 8 jaren geleden
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. 8 jaren geleden
  Sam Hocevar 487c82609c Make lol-lua an optional dependency. 8 jaren geleden
  Sam Hocevar 44e39867b1 Fix approximately 80 billion compilation warnings. 8 jaren geleden
  Sam Hocevar b9effc8977 Fix erratic indentation and file encoding. 8 jaren geleden
  Sam Hocevar 9bdb67a51a Fix source file encoding. 8 jaren geleden
  touky fab4610405 lolua tweaks 9 jaren geleden
  touky eb943fc5e3 Lolua small simplification 9 jaren geleden
  touky 0cdeb424d9 2nd pass, removed all old code, and fixed all the wrong usages 9 jaren geleden
  touky 4d78d62a70 Lolua refactor 2nd pass: New version is much simpler and practical 9 jaren geleden
  touky 527e27c880 - ImGUI is now operational again 9 jaren geleden
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap 9 jaren geleden
  Sam Hocevar 96d725fd71 lua: replace lol::LuaState with the original lua_State 9 jaren geleden
  Sam Hocevar 9e4b6a4155 build: add path to lolfx resource names 9 jaren geleden
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10 jaren geleden
  Sam Hocevar 078751a820 math: all API functions dealing with angles now use radians. 11 jaren geleden
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 11 jaren geleden
  Sam Hocevar 103f60d48b misc: replace NULL with nullptr in most places. 11 jaren geleden
  Benjamin ‘Touky’ Huet 6ab67e8f86 btPhysTest is working again, but it still has 7 Ticker::Unref(Shader) that should be there ...... 11 jaren geleden
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 11 jaren geleden
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 11 jaren geleden
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 11 jaren geleden
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 11 jaren geleden
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 11 jaren geleden
  Benjamin ‘Touky’ Huet a8c3a80eb1 Add color var in lua 11 jaren geleden
  Lolbot 0b111f1ece fixed 6 files out of 4258: 11 jaren geleden
  Benjamin ‘Touky’ Huet 00807670b9 Easymesh test tuto works with lua, but EzMesh seems broken. 11 jaren geleden
  Benjamin ‘Touky’ Huet 8222295f3b 2nd pass on Lua integration. 11 jaren geleden
  Benjamin ‘Touky’ Huet baae344fc2 lua property get/set added, not as nice as I wished, but working. 11 jaren geleden
  Benjamin ‘Touky’ Huet 596e74c78c Added first pass for Base Lua setup 11 jaren geleden
  Benjamin ‘Touky’ Huet 73cafd5c31 2nd EasyMesh split pass 11 jaren geleden
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor 11 jaren geleden
  Benjamin ‘Touky’ Huet d4d0225170 Removed all the enum macros, because this was shit and admitting that is the first step to global world domination. 11 jaren geleden
  Sam Hocevar 31477c906e build: remove the LolFx and the EasyMesh compilers for now. 11 jaren geleden
  Benjamin ‘Touky’ Huet cb7a99bac3 Added ShaderBuilder 11 jaren geleden
  Benjamin ‘Touky’ Huet a89dac5c30 Fixed some stuff and added some small tweaks 11 jaren geleden
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 11 jaren geleden
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 jaren geleden
  Sam Hocevar b2283cd1a3 build: update VS solution and fix a few compilation warnings. 11 jaren geleden
  Sam Hocevar 7a28671dee math: get rid of the base_vec* classes (thanks to relaxed unions), rename 11 jaren geleden
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 jaren geleden
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 11 jaren geleden
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph 12 jaren geleden
  Sam Hocevar 44dec8612e core: fix minor Windows and Raspberry compilation issues. 12 jaren geleden
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. 12 jaren geleden