2546 コミット (98ad45046f4297df02d221d4a5d0d53b89106635)
 

作成者 SHA1 メッセージ 日付
  Sam Hocevar 98ad45046f lua: disable 64-bit integer setters. 9年前
  Sam Hocevar d8aa8b3d06 build: add missing #include directive. 9年前
  Benjamin ‘Touky’ Huet 3ef2d6d31f small MeshViewer tweak 9年前
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 9年前
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. 9年前
  Sam Hocevar 2b4d3318d6 Fix a race condition in the file watcher and a few compilation warnings. 9年前
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 9年前
  Benjamin ‘Touky’ Huet 5abbf24a3e Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state) 9年前
  Benjamin ‘Touky’ Huet a8642c05c2 small buildfix in lolunit 9年前
  Lolbot 7b5ccb47d2 fixed 1892 files out of 4212: 9年前
  Lolbot 3797ac1179 fixed 3 files out of 4212: 9年前
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 9年前
  Benjamin ‘Touky’ Huet 44bc2f4d3d Added the long forgotten meshviewer.h 9年前
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 9年前
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9年前
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer 9年前
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak 9年前
  Sam Hocevar 8682025a10 build: remove deprecated stuff and fix a few Linux build issues. 9年前
  Sam Hocevar 8639d8a0d3 build: move imgui to external/ because it does not really need a complex build system, just one #include. 9年前
  Sam Hocevar 40fe753e4f image: remove "color" typedef since we already have the "Color" class, and rename a few things. 9年前
  Lolbot 4a7d0ca2c5 fixed 36 files out of 4318: 9年前
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. 9年前
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 9年前
  Benjamin ‘Touky’ Huet 717b01e679 Updated ImGui to 1.36 9年前
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 9年前
  Sam Hocevar d97087fc8b lua: fix compilation issues. 9年前
  Sam Hocevar 3fa66de047 math: remove confusing vector members and fix compilation. 9年前
  Benjamin ‘Touky’ Huet bd9fddc5d9 Split Tileset in TextureImage -> Tileset 9年前
  Benjamin ‘Touky’ Huet e1d1ecfd81 Added AsyncImageLoader to load images on threads 9年前
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff 9年前
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) 9年前
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 9年前
  Benjamin ‘Touky’ Huet 52d531166b trying new helpers 9年前
  Benjamin ‘Touky’ Huet a8c3a80eb1 Add color var in lua 9年前
  Lolbot 0b111f1ece fixed 6 files out of 4258: 9年前
  Benjamin ‘Touky’ Huet 00807670b9 Easymesh test tuto works with lua, but EzMesh seems broken. 9年前
  Benjamin ‘Touky’ Huet 8222295f3b 2nd pass on Lua integration. 9年前
  Benjamin ‘Touky’ Huet 6155ee02e6 Oooooops .... buildfix 9年前
  Benjamin ‘Touky’ Huet 106a7632d1 Small folders tweaks 9年前
  Benjamin ‘Touky’ Huet baae344fc2 lua property get/set added, not as nice as I wished, but working. 9年前
  Benjamin ‘Touky’ Huet 77c0ae241b tidied up the lua tutorial 9年前
  Benjamin ‘Touky’ Huet 77420f6b55 small lua code refactor 9年前
  Benjamin ‘Touky’ Huet cf888d721d 3rd pass on lua classes. It works now. It's ..... ALIIIIIIVE 9年前
  Guillaume Bittoun b1e1f23b8f matrix: using permutation and LU decomposition for determinant and inverse computing 9年前
  Guillaume Bittoun ace6e55975 matrix: adding permutation determinant 9年前
  Guillaume Bittoun ed2e6cd95a matrix: using vec_t for permutation logic 9年前
  Guillaume Bittoun 3279f3fe84 matrix: p_matrix tiny cleanup 9年前
  Guillaume Bittoun c30c60671b matrix: adding permutation matrix computing 9年前
  Sam Hocevar 483f0d32be build: fix small Makefile error. 9年前
  Lolbot e4098f0db7 fixed 5 files out of 4252: 9年前