23 Révisions (9981cf4ce9ab90d4a0b42e16dc746701d9b85320)

Auteur SHA1 Message Date
  Sam Hocevar f9058a384d 3rdparty: upgrade PEGTL to its latest version (2.1.4 or something). il y a 7 ans
  Sam Hocevar fb641c9e81 build: move PEGTL to a Git submodule il y a 8 ans
  Sam Hocevar 1dcb065121 build: make imgui a submodule instead of copying it il y a 8 ans
  Sam Hocevar ce05d8589a build: refactor msbuild files for usage as a submodule il y a 8 ans
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. il y a 8 ans
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. il y a 8 ans
  Sam Hocevar 2f66dcc33f Switch PEGTL external to latest Git snapshot. il y a 8 ans
  Sam Hocevar 6a6ecc66e9 Port all parsers to PEGTL 1.3.1. il y a 8 ans
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. il y a 9 ans
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. il y a 9 ans
  Sam Hocevar 144cb0df31 sys: get rid of pthreads. il y a 9 ans
  Benjamin ‘Touky’ Huet 5abbf24a3e Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state) il y a 9 ans
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 il y a 9 ans
  Sam Hocevar 8682025a10 build: remove deprecated stuff and fix a few Linux build issues. il y a 9 ans
  Sam Hocevar 8639d8a0d3 build: move imgui to external/ because it does not really need a complex build system, just one #include. il y a 9 ans
  Sam Hocevar 2e5d3dfc7e build: clean up Visual Studio solutions and fix AssImp linking. il y a 9 ans
  Benjamin ‘Touky’ Huet 26604940f2 Added Assimp to VS rules il y a 10 ans
  Sam Hocevar a07844682e build: remove dead PS3 code. il y a 10 ans
  Sam Hocevar 55897d7cae misc: experiment with two parser libraries (AXE and PEGTL). il y a 10 ans
  Sam Hocevar b6cdf81fc4 build: disable ffmpeg on Windows for now. il y a 10 ans
  Sam Hocevar 41636a86ab build: add mingw’s libgcc to the link command on Visual Studio. il y a 10 ans
  Sam Hocevar 979ccd23d6 build: add FFmpeg binaries for Windows. il y a 10 ans
  Sam Hocevar 2b81246a22 build: reorganise some visual studio shit and comment some files. il y a 10 ans
  Sam Hocevar b599c88582 build: fix an infinite loop in one of our build scripts and work around il y a 10 ans
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. il y a 10 ans
  Sam Hocevar 7d8e75b029 build: fix SDL2 library names. il y a 10 ans
  Sam Hocevar a9b4281b47 build: update our Win32 SDL_image and SDL_mixer. il y a 10 ans
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. il y a 10 ans
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. il y a 10 ans
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. il y a 10 ans
  Sam Hocevar b45c1dc7fe physics: always activate Bullet and remove dead code. il y a 11 ans
  Benlitz b98b0c7c30 Visual Studio 2012 solution + minor ignore list updates il y a 11 ans
  Sam Hocevar edd09e08f5 ps3: create an audio device at startup. il y a 11 ans
  Sam Hocevar f7d660533c external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions. il y a 12 ans
  Sam Hocevar 88210d139e build: reactivate SDL_mixer on Win32 (not Win64 yet). il y a 12 ans
  Sam Hocevar 01693351a0 build: define HAVE_STDIO_H on Windows desktop. il y a 12 ans
  Sam Hocevar e70fcd05f8 build: upgrade glew binaries to 1.9.0 and rename the contrib directory il y a 12 ans
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and il y a 12 ans
  Sam Hocevar 0f14383241 build: split the D3d9 build flags into D3d9 and Xinput for situations where il y a 12 ans
  Sam Hocevar 90e8ae520c build: put the Win64 SDL libraries in two separate directories, MSVC-built il y a 12 ans
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml" il y a 12 ans
  Sam Hocevar 9130d7fc7b build: fix a bug in the Xbox 360 defines propagation. il y a 12 ans
  Benjamin ‘Touky’ Huet 197c11e8d1 CIS yet again. il y a 12 ans
  Benjamin ‘Touky’ Huet 6cb8bb99ca Behold the power of LolPhysics ! il y a 12 ans
  Sam Hocevar 1a118eda95 build: update Windows SDL binaries to 1.2.15. il y a 12 ans
  Sam Hocevar 3d02e1e213 build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime il y a 12 ans
  Sam Hocevar fb28a7cadd core: build Bullet as part of the VS2010 project. il y a 12 ans
  Sam Hocevar a557ab6a7e build: ship BulletPhysics for Win32, Win64, X360 and PS3. il y a 12 ans
  Sam Hocevar d8a1724a7c build: only use the release binaries for BulletPhysics for now. il y a 12 ans
  Sam Hocevar ec5af97f23 contrib: clean up the BulletPhysics contrib directory. il y a 12 ans