99 Commits (9ff03784d66e143709ab422b73bc97b7ae17f3e9)

Author SHA1 Message Date
  Sam Hocevar 599119e4b0 orbital: port the gun command compiler to our bison/flex system. 12 years ago
  Sam Hocevar c56794c8b4 orbital: fix copyright statements. 12 years ago
  Sam Hocevar 3a9cef70f2 orbital: fine tune the mesh compiler. 12 years ago
  Sam Hocevar 512ce5529c build: get Orbital to build on Win32 again. 12 years ago
  Sam Hocevar 1b2c372658 build: define NOMINMAX unconditionally on Windows. 12 years ago
  Sam Hocevar fc618350f6 gpu: start working on the LolFx format. 12 years ago
  Sam Hocevar c7040f0528 orbital: start working on the gun system. 12 years ago
  Sam Hocevar ee7dd6a699 misc: move more shaders to .lolfx files. 12 years ago
  Sam Hocevar 2bfb2144b3 orbital: use the new LolFx shader declaration. 12 years ago
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. 12 years ago
  Sam Hocevar 99d76565ae build: lolfx files are now properly linked into the static library 12 years ago
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly 12 years ago
  Sam Hocevar 6f19f877a8 orbital: new snake enemy. 12 years ago
  Sam Hocevar c02e57365c orbital: add the two parallax starfields. 12 years ago
  Sam Hocevar 70f992bb36 win32: add an Xinput class for Xbox360 controllers, because they're not 12 years ago
  Sam Hocevar 54fe8937ad input: support Xbox input system for gamepads. 12 years ago
  Sam Hocevar 95fccabc7a orbital: create a Player class with joystick support. 12 years ago
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. 12 years ago
  Sam Hocevar 75021144ae orbital: put the tanks in a separate class. 12 years ago
  Benjamin ‘Touky’ Huet 38332c5f47 Added CommandParser parent class to Mesh to prepare other Parser implementation. 12 years ago
  Sam Hocevar 9e9c18d37e test: add several unit tests for rotations with matrices and quaternions. 12 years ago
  Sam Hocevar 1bc2a7d705 build: fix compilation on Windows by undefining the min and max macros 12 years ago
  Sam Hocevar 08fc460668 core: move the Camera class from Orbital to the engine core. 12 years ago
  Sam Hocevar aa1e17d95f build: fix for a fucking batch file limitation that won't let me iterate 12 years ago
  Sam Hocevar 7b1e9abdc9 orbital: create a Camera class where we will hide the complexity. 12 years ago
  Sam Hocevar c9520d2aca test: add unit tests for the Array class. 12 years ago
  Sam Hocevar 0081d04eb7 orbital: first try at a particle system. 12 years ago
  Sam Hocevar eb51928415 math: add inversion code for 2×2 and 3×3 matrices, and transposition 12 years ago
  Sam Hocevar ad0e3f8b6d tutorial: fix the inconsistent vertex counting. 12 years ago
  Sam Hocevar b979030f95 core: fix a bug in the Array class where we would corrupt the data when 12 years ago
  Sam Hocevar f0d83bcf8d win32: add missing files to the Visual Studio vcxproj. 12 years ago
  Sam Hocevar 578368f452 gpu: abstraction class for index buffers; the cube tutorial no longer 12 years ago
  Sam Hocevar 2c49c7bcef orbital: start implementing the mesh builder features found in the original. 12 years ago
  Sam Hocevar 24626c671f tutorial: some refactoring in the tutorials. 12 years ago
  Sam Hocevar 5112ce8339 build: disable building the Deus Hax editor on the Xbox 360. 12 years ago
  Sam Hocevar 4e4d5a8e06 build: fix GCC build; it doesn't like to have a local file called debug/debug.h. 12 years ago
  Sam Hocevar 48c7070243 gpu: replace exit(0) in D3D error checks with lol::Abort(). 12 years ago
  Sam Hocevar 7ff4151a19 orbital: add a skeleton project for Orbital. 12 years ago
  Sam Hocevar 5218c59ab7 gpu: start working on a template-based vertex buffer class. 12 years ago
  Sam Hocevar e67d6a1866 mrpigeon: add missing files to the Visual Studio project. 12 years ago
  Sam Hocevar 682b9dbdd3 build: start configuring the build for Win64. 12 years ago
  Sam Hocevar 090834b149 win32: start porting the graphical backend to DirectX 9. Apparently I 12 years ago
  Sam Hocevar d855e72198 win32: the GDI+ byte swapping was wrong; fix that. 12 years ago
  Sam Hocevar fea2c18f71 build: make one Visual Studio file slightly shorter. 12 years ago
  Sam Hocevar c009074493 build: add Visual Studio props file that had mistakenly disappeared. 12 years ago
  Sam Hocevar a911b0f2bf build: ensure all projects have a <ItemDefinitionGroup> entry, 12 years ago
  Sam Hocevar 2f017eeddb build: more Visual Studio project refactoring, with multiprocessor 12 years ago
  Sam Hocevar 49552f2dde build: do the Visual Studio project refactoring a bit differently. 12 years ago
  Sam Hocevar 02449e11b2 build: more Visual Studio project file refactoring. 12 years ago
  Sam Hocevar 2831476774 build: major refactoring of the Win32 and Xbox project files; we now 12 years ago