2014 Commits (af06563b9439b8a5cb7336a244f00f72d6bf0e3a)

Author SHA1 Message Date
  Sam Hocevar e8bf5237d2 bullet: fix a very verbose C++11 warning. 10 years ago
  Lolbot ed8afab4bb fixed 58 files out of 2859: 10 years ago
  Sam Hocevar ce1d39cc3a image: import old libpipi code, hoping it can be upgraded to C++ and 10 years ago
  Sam Hocevar 5f17711f91 math: minor cleanup. 10 years ago
  Sam Hocevar 1544efa0cd image: the GDI+ backend can now save images, too. 10 years ago
  Sam Hocevar 1a19fe393e gpu: fix an annoying Visual Studio warning in renderer.h. 10 years ago
  Sam Hocevar d982b67aaa image: add methods to save images and a small test program. 10 years ago
  Sam Hocevar 8c3794a168 base: support range-based for loops in lol::Array. 10 years ago
  Sam Hocevar 1713602077 math: revert the lvalue vector swizzles because VS2012 lags behind. 10 years ago
  Sam Hocevar ab470ef409 math: activate vector swizzling for lvalues. 10 years ago
  Sam Hocevar 44dec8612e core: fix minor Windows and Raspberry compilation issues. 10 years ago
  Sam Hocevar 3c8ef15f0e gpu: switch some types to enum classes to check C++11 support. 10 years ago
  Sam Hocevar 99db2f0c11 base: port all existing codebase to safe enums where absolutely required. 10 years ago
  Sam Hocevar 47e71bda63 base: rough implementation of safe enums with minimal ToString() support. 10 years ago
  Sam Hocevar 7e769d6c79 base: make the safe enums slightly safer. :-) 10 years ago
  Sam Hocevar 231d74f1f8 gpu: implement RenderContext::SetBlendEquation(). 10 years ago
  Sam Hocevar 38c5068834 build: add palette.lolfx to Makefile.am. 10 years ago
  Lolbot 7f6d2054e5 fixed 5 files out of 2793: 10 years ago
  Benjamin ‘Touky’ Huet 1e4af19a89 Praise the Safe-Enum. 10 years ago
  Benjamin ‘Touky’ Huet f5e37a4337 AddedSprite_sorter stores parameters now. 10 years ago
  Benjamin ‘Touky’ Huet d075ef8861 tweak 10 years ago
  Benjamin ‘Touky’ Huet 36b5b9e228 tweaks 10 years ago
  Benjamin ‘Touky’ Huet 670a8914ad Added thread sort && info build for SpriteSorter 10 years ago
  Sam Hocevar cdfb4e7abf math: fix a few compilation warnings. 10 years ago
  Benjamin ‘Touky’ Huet 25fc3cd5d6 Added Generic thread manager 10 years ago
  Benjamin ‘Touky’ Huet a78293bf92 tileset zoom fix -sowwwwy- 10 years ago
  Benjamin ‘Touky’ Huet 52970d9546 lolcore fix 10 years ago
  Benjamin ‘Touky’ Huet 1aca6207a2 oups 10 years ago
  Benjamin ‘Touky’ Huet 58a0c1001a ThreadManager is now an entity, it's awesooooome 10 years ago
  Benjamin ‘Touky’ Huet 97b224f4fa Revamped thread manager to be useful -Thread are job independent now- 10 years ago
  Sam Hocevar 79b3493a0c build: a few gcc/makefile compilation fixes. 10 years ago
  Lolbot bb4f3923cd fixed 18 files out of 2788: 10 years ago
  Benjamin ‘Touky’ Huet f3888782da geom tweak 10 years ago
  Benjamin ‘Touky’ Huet 9a09939793 Added SpriteSorter and SquadShooter 10 years ago
  Benjamin ‘Touky’ Huet 706766893f Fixed geometry stupidity calculations 10 years ago
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 10 years ago
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. 10 years ago
  Sam Hocevar a66e5c6dab geometry: implement point-to-segment distance function. 10 years ago
  Benjamin ‘Touky’ Huet b98584957c Added Mouse scroll as axis. 10 years ago
  Benjamin ‘Touky’ Huet fd4cb5e350 Added debug stuff 10 years ago
  Sam Hocevar c29058ac87 gpu: give access to the Texture behind a TileSet. 10 years ago
  Benjamin ‘Touky’ Huet fe7f7b9fdb Added Base directory logic similar to File class, with windows only implementation -for now- 10 years ago
  Sam Hocevar 32143b8bb4 scene: allow to rotate sprites around the Z axis. 10 years ago
  Sam Hocevar 6c0cab193c scene: position sprite tiles from their centre instead of their corner. 10 years ago
  Benjamin ‘Touky’ Huet dbb1d02aa6 Added 2D to 3D DebugLines 10 years ago
  Benjamin ‘Touky’ Huet d3b6bb6dce workbench update 10 years ago
  Benjamin ‘Touky’ Huet cc8e6ced51 Added Debug DrawBox+DrawCapsule+DrawCircle+DrawSphere for ze lulz 10 years ago
  Sam Hocevar c656a37023 base: tweak assertion macro so that ASSERT(x = 1) triggers a warning. 10 years ago
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. 10 years ago
  Benjamin ‘Touky’ Huet fe877b6509 Mesh CSG update. 10 years ago