20 Commit (af53a69eb7ac5bb26f7e0e09be52e6f4dd4e15ff)

Autore SHA1 Messaggio Data
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 10 anni fa
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 10 anni fa
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 10 anni fa
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 10 anni fa
  Sam Hocevar 40fe753e4f image: remove "color" typedef since we already have the "Color" class, and rename a few things. 10 anni fa
  Sam Hocevar 7e04bd038a scene: remove functions that aren’t that useful. 11 anni fa
  Benjamin ‘Touky’ Huet a89dac5c30 Fixed some stuff and added some small tweaks 11 anni fa
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 anni fa
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 anni fa
  Benjamin ‘Touky’ Huet fd4cb5e350 Added debug stuff 11 anni fa
  Benjamin ‘Touky’ Huet dbb1d02aa6 Added 2D to 3D DebugLines 11 anni fa
  Benjamin ‘Touky’ Huet d3b6bb6dce workbench update 11 anni fa
  Benjamin ‘Touky’ Huet cc8e6ced51 Added Debug DrawBox+DrawCapsule+DrawCircle+DrawSphere for ze lulz 11 anni fa
  Sam Hocevar 8ede168e62 color: add some vec4 constants for usual colour names. 11 anni fa
  Benjamin ‘Touky’ Huet b1fbc0259f Added Mask & StickyTime to Draw Debug 11 anni fa
  Benjamin ‘Touky’ Huet a9972696e6 Tweaked stuff in the AABBTree element storage. 11 anni fa
  Benjamin ‘Touky’ Huet 7c9f96e426 Added Debug::DrawViewProj 12 anni fa
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). 12 anni fa
  Sam Hocevar b29519602a debug: fewer lines of code in DrawBox(). 13 anni fa
  Sam Hocevar 872efdb880 debug: add Debug::DrawLine() and Debug::DrawBox() methods. 13 anni fa