20 次代码提交 (af53a69eb7ac5bb26f7e0e09be52e6f4dd4e15ff)

作者 SHA1 备注 提交日期
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 10 年前
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 10 年前
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 10 年前
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 10 年前
  Sam Hocevar 40fe753e4f image: remove "color" typedef since we already have the "Color" class, and rename a few things. 10 年前
  Sam Hocevar 7e04bd038a scene: remove functions that aren’t that useful. 11 年前
  Benjamin ‘Touky’ Huet a89dac5c30 Fixed some stuff and added some small tweaks 11 年前
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 年前
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 年前
  Benjamin ‘Touky’ Huet fd4cb5e350 Added debug stuff 11 年前
  Benjamin ‘Touky’ Huet dbb1d02aa6 Added 2D to 3D DebugLines 11 年前
  Benjamin ‘Touky’ Huet d3b6bb6dce workbench update 11 年前
  Benjamin ‘Touky’ Huet cc8e6ced51 Added Debug DrawBox+DrawCapsule+DrawCircle+DrawSphere for ze lulz 11 年前
  Sam Hocevar 8ede168e62 color: add some vec4 constants for usual colour names. 11 年前
  Benjamin ‘Touky’ Huet b1fbc0259f Added Mask & StickyTime to Draw Debug 11 年前
  Benjamin ‘Touky’ Huet a9972696e6 Tweaked stuff in the AABBTree element storage. 11 年前
  Benjamin ‘Touky’ Huet 7c9f96e426 Added Debug::DrawViewProj 12 年前
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). 12 年前
  Sam Hocevar b29519602a debug: fewer lines of code in DrawBox(). 13 年前
  Sam Hocevar 872efdb880 debug: add Debug::DrawLine() and Debug::DrawBox() methods. 13 年前