Sam Hocevar
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50c2b4b46e
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lolremez: allow spaces in arithmetic expressions.
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10 years ago |
Sam Hocevar
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506b0e21e1
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lolremez: implement a mathematical expression evaluator.
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10 years ago |
Sam Hocevar
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42a5296207
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gpu: use PEGTL to split lolfx files into different parts.
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10 years ago |
Sam Hocevar
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55897d7cae
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misc: experiment with two parser libraries (AXE and PEGTL).
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10 years ago |
Sam Hocevar
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7ea3b73ed7
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image: endianness fixes in the Imlib2 codec.
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10 years ago |
Jean-Yves Lamoureux
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cf72e40d62
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imlib2: Fix RGBA order in loader and use imlib_image_get_data_for_reading_only()
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10 years ago |
Sam Hocevar
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c727182ac0
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image: fix a bug introduced in the image conversion refactoring.
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10 years ago |
Sam Hocevar
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4928ea91ad
|
image: improve the DBS dithering implementation by avoiding lots of tests.
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10 years ago |
Sam Hocevar
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f075894e8e
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base: improve assert messages in the array class.
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10 years ago |
Sam Hocevar
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9bd8181379
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base: fix map behaviour in release mode by moving code out of asserts.
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10 years ago |
Sam Hocevar
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ab7d4e961f
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misc: fix a bug in the YCM configuration file.
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10 years ago |
Sam Hocevar
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192e8f89ad
|
misc: add a test .ycm_extra_conf.py file for YouCompleteMe.
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10 years ago |
Sam Hocevar
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5026358eef
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image: add plenty of colour conversions.
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10 years ago |
Jean-Yves Lamoureux
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caa1b29f50
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Load image, generate ULA frame
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10 years ago |
Sam Hocevar
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18f8cc6d1f
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base: some Windows compilation fixes.
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10 years ago |
Sam Hocevar
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9a6daa5b1e
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math: optimise Perlin noise by parsing the hypercube using a Gray code pattern.
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10 years ago |
Sam Hocevar
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1106503917
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math: simple Perlin noise for comparison purposes.
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10 years ago |
Sam Hocevar
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5d9488182f
|
math: extract the gradient generator from simplex noise so that we
can reuse it for other noise implementations.
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10 years ago |
Sam Hocevar
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5e46ec76ba
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math: add vecN::axis() factory.
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10 years ago |
Sam Hocevar
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b0b5bcc6fa
|
math: tweak simplex noise scale according to dimension.
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10 years ago |
Sam Hocevar
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7faf5d912a
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math: tweak simplex noise and add plenty of comments and debug code.
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10 years ago |
Sam Hocevar
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0af8c1fd6f
|
math: shitloads of tweaks, optimisations, fixes and comments to the
simplex noise code.
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10 years ago |
Sam Hocevar
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91451eaf70
|
math: add explicit casts between matrices of same size but different types.
|
10 years ago |
Sam Hocevar
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45da3662d4
|
test: add 7-dimensional simplex noise test.
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10 years ago |
Sam Hocevar
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d812101ae5
|
math: add vec5, vec6, etc. types up to 12 for convenience.
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10 years ago |
Sam Hocevar
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5065a2653c
|
simplex: replace the N-dimensional gradient array with a simple seed.
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10 years ago |
Sam Hocevar
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4c95301d31
|
simplex: use scaling values that match Stefan Gustavson’s paper.
|
10 years ago |
Sam Hocevar
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7ff3456239
|
simplex: optimisation; reduce the number of matrix multiplications.
|
10 years ago |
Sam Hocevar
|
ce75538bcb
|
simplex: some refactoring and comments, but no changes to the algorithm.
|
10 years ago |
Sam Hocevar
|
a4cbf3fcb2
|
test: fix vertex positions to match our simplex implementation.
|
10 years ago |
Sam Hocevar
|
88603c1ecf
|
test: add simplex noise test program.
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10 years ago |
Guillaume Bittoun
|
aa50d1c8e9
|
simplex_interpolator: scaling noise with an approximative factor 100 that seems to work well. No hint, so far on how to find an exact value for this scaling factor.
|
10 years ago |
Guillaume Bittoun
|
a815a788e6
|
simplex_interpolator: bug fix on negative values.
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10 years ago |
Guillaume Bittoun
|
959f68142d
|
simplex_interpolator: first working version of simplex_interpolator. Tested (with std::cout) for 2D, should work for higher dimensions.
|
10 years ago |
Guillaume Bittoun
|
49e9971183
|
simplex_interpolator: adding std::cout test… for realz this time
|
10 years ago |
Guillaume Bittoun
|
b65af37e7c
|
simplex_interpolator: compilation fixes + testing Interp function
|
10 years ago |
Lolbot
|
7506a8aa62
|
fixed 7 files out of 4184:
- removed 0 CR characters
- removed 1 trailing whitespaces
- replaced 5 tabs with spaces
- fixed 7 svn:eol-style properties
|
10 years ago |
Guillaume Bittoun
|
5dbff4b35c
|
simplex_interpolator: first (non-working) draft for complete interpolator process
|
10 years ago |
Sam Hocevar
|
bb438b6252
|
math: fix a coding error in the polynomial division.
|
10 years ago |
Guillaume Bittoun
|
6bd7142428
|
simplex_interpolator: sorting coordinates in regular basis + tests.
|
10 years ago |
Sam Hocevar
|
e5faf45929
|
build: some PS4 compilation fixes.
|
10 years ago |
Sam Hocevar
|
369ce3f511
|
math: polynomial division.
|
10 years ago |
Sam Hocevar
|
ce9daf6899
|
math: allow to divide polynomials by scalars.
|
10 years ago |
Sam Hocevar
|
364014c6e7
|
lolremez: minor cosmetic changes and comments.
|
10 years ago |
Sam Hocevar
|
0522730f12
|
lolremez: use array2d for the linear system solver.
|
10 years ago |
Sam Hocevar
|
1eb5f9f361
|
math: add a roots() method to find polynomial roots for degrees 1 and 2.
|
10 years ago |
Sam Hocevar
|
da26809df9
|
lolremez: use the polynomial composition provided by the engine.
|
10 years ago |
Sam Hocevar
|
3916a44c58
|
math: add derive() method to polynomial and allow to call eval() with
polynomials as arguments so as to compose them together.
|
10 years ago |
Guillaume Bittoun
|
a6e8434c66
|
simplex_interpolator: adding tests for simplex base matrix check.
|
10 years ago |
Sam Hocevar
|
d34f0e2991
|
lolremez: simplify the Remez solver by using our new polynomial class.
|
10 years ago |