37 Commits (b11e6bd537f117bbfb0701a883868d54dabacfca)

Auteur SHA1 Bericht Datum
  Sam Hocevar 1186c08ad7 entity: add a flag system. 6 jaren geleden
  Sam Hocevar 4ee191fbf4 engine: start working on a tickable object, cleaner than entities. 6 jaren geleden
  Sam Hocevar 1d8083af86 engine: get rid of the Dict class (WIP). 6 jaren geleden
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. 6 jaren geleden
  Sam Hocevar 37abf6193f RIP lol::String ⚰️ LOL 7 jaren geleden
  Sam Hocevar 968f7c92bb Get rid of String::format in favour of a std::string version. 7 jaren geleden
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 9 jaren geleden
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 10 jaren geleden
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 10 jaren geleden
  Sam Hocevar a6c681d392 text: fix alignment when rendering text with inter-character spacing. 10 jaren geleden
  Sam Hocevar 591db6b866 text: fix a minor accuracy issue in the text alignment logic. 10 jaren geleden
  Sam Hocevar d4e3ad4a4e text: new features and minor refactoring. 10 jaren geleden
  Sam Hocevar 3cd4c4d413 base: more lowercase shit. 10 jaren geleden
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text 10 jaren geleden
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 jaren geleden
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 10 jaren geleden
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 jaren geleden
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 10 jaren geleden
  Sam Hocevar 5ff15c08d4 core: Text constructor now wants a String object. 11 jaren geleden
  Sam Hocevar 6e282a674a base: remove some sprintf() calls in profit of string ops. 12 jaren geleden
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 12 jaren geleden
  jeunathe 3e4469007a added GetPos method to get text position 12 jaren geleden
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 12 jaren geleden
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 jaren geleden
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 13 jaren geleden
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. 13 jaren geleden
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can 13 jaren geleden
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. 13 jaren geleden
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. 14 jaren geleden
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14 jaren geleden
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. 14 jaren geleden
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. 14 jaren geleden
  Sam Hocevar 8df4d092a5 Implement Text::SetInt(). 14 jaren geleden
  Sam Hocevar e9e1390454 Display mashed monsterz statistics, up to 12 icons. 14 jaren geleden
  Sam Hocevar 1dbd80b2a0 Text objects don't do bold by default. The fonts themselves should be bold. 14 jaren geleden
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 14 jaren geleden
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. 14 jaren geleden