Benjamin ‘Touky’ Huet
b37dfcabf8
CIS FIX
12年前
Sam Hocevar
22e123eb08
test: add missing physics files to Makefile.
12年前
Benjamin ‘Touky’ Huet
ecd676ae74
Some CIS FIX.
12年前
Benjamin ‘Touky’ Huet
c13c243453
#include were fucked-up ......
12年前
Benjamin ‘Touky’ Huet
6cb8bb99ca
Behold the power of LolPhysics !
Added lol::phys::Simulation, lol::phys::EasyPhysics for easy physic uses.
Added PhysicsObject, wich hold EasyMesh & EasyPhysics components so it is easy to use. Easy seems to be the consensus.
BtPhysTest now works with new physics classes.
Known problem for this commit:
Physics is not properly setup.
There might be memory leaks, I don't think I've parsed all new/delete.
A LOT of primitives are not taken into account.
12年前
Sam Hocevar
65ea695de1
core: start working on a higher level LolFx compiler based on the latest
GLSL grammar and some personal attempts at writing an HLSL grammar.
12年前
Sam Hocevar
16f16d5882
test: minor tweaks to the Bullet demo.
12年前
Sam Hocevar
f3b61c9616
test: refine physics timestep.
12年前
Sam Hocevar
fe05e5e11a
test: activate the Bullet Physics test on all Unix platforms.
12年前
Benjamin ‘Touky’ Huet
041c815fb6
Works better now.
12年前
Benjamin ‘Touky’ Huet
5acf6b77a7
BtPhysTest works !
12年前
Benjamin ‘Touky’ Huet
ba99fad120
Small BtPhysTest tweak, the camera shows something, now.
12年前
Sam Hocevar
316df48a60
test: use lol::mat4 instead of Bullet matrices.
12年前
Sam Hocevar
ec5af97f23
contrib: clean up the BulletPhysics contrib directory.
12年前
Benjamin ‘Touky’ Huet
6c4d4bdf5f
Added Location modifier in URO.
Added BtPhystest for Bullet Physics test project.
12年前
Sam Hocevar
caec5ed082
build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.
12年前
Sam Hocevar
7dd4bec8c7
build: fix the VS2010 build and add build/ and binaries/ to the dist
tarball.
12年前
Sam Hocevar
78f7a303ff
build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
12年前
Sam Hocevar
28728814cc
core: replace usage of sin() or std::sin() with lol::sin() where appropriate.
12年前
Sam Hocevar
8375f3443d
build: fix the PS3 port by using our trig.h everywhere instead of stdlib
functions; also remove a lot of idiotic "using namespace std" from the
codebase.
12年前
Sam Hocevar
c035a1c2b7
core: fix a few build warnings and remove useless operators from the
"half" class. The build is now 3% faster.
12年前
Sam Hocevar
6f73cafa08
build: simplify the .lolfx file compilation.
12年前
Sam Hocevar
c6514fae84
test: GLSL syntax fiddling.
12年前
Sam Hocevar
4a938d239b
build: remove \r from shader files before compilation.
12年前
Sam Hocevar
e7fd8c57e2
test: a better GLSL parser in the LolFx test parser.
12年前
Sam Hocevar
a71562bd83
core: rename f64vec4 to dvec4 etc. for consistency with GLSL.
12年前
Sam Hocevar
e70887f511
test: more grammar improvements.
12年前
Sam Hocevar
39493bebaa
test: add most of the GLSL grammar.
12年前
Sam Hocevar
8a547a254f
test: add more GLSL and HLSL keywords to our grammar.
12年前
Sam Hocevar
8ac8e13b75
test: some grammar tweaks.
12年前
Sam Hocevar
1246eb233f
test: start working on a lexer/parser for LolFx using flex and bison.
12年前
Sam Hocevar
fc618350f6
gpu: start working on the LolFx format.
12年前
Sam Hocevar
6fe12e7811
build: ensure .lolfx.cpp files get cleaned up.
12年前
Sam Hocevar
a4fb64d6c8
test: add a few unit tests for datatype sanity.
12年前
Sam Hocevar
ee7dd6a699
misc: move more shaders to .lolfx files.
12年前
Sam Hocevar
a606290ed2
gpu: allow to load a .lolfx file instead of all those shaders.
12年前
Sam Hocevar
4770daf4ac
math: replace len(vec) with length(vec) to match the GLSL naming.
12年前
Sam Hocevar
d0dbbde159
core: allow to concatenate arrays, and add unit tests for that.
12年前
Sam Hocevar
c276dbb1ff
math: allow to write 1.f / q to take a quaternion's inverse.
12年前
Sam Hocevar
82aaaae62c
core: the Array class now properly works with non-POD types.
12年前
Sam Hocevar
0315413285
core: rename Array::Append() to Array::Push() for brevity and arbitrary
personal taste.
12年前
Sam Hocevar
bbdd59032d
test: add matrix determinant and quaternion norm checks in the unit tests.
12年前
Sam Hocevar
ecda7cd569
math: replace mat3::rotate(quat) with an explicit constructor, and add
more unit tests for the quaternion to 3×3 matrix conversion.
12年前
Sam Hocevar
9e9c18d37e
test: add several unit tests for rotations with matrices and quaternions.
12年前
Sam Hocevar
90bfc79b22
core: tick methods now use seconds, like any sane system.
12年前
Sam Hocevar
fbaf32f1b9
core: make timers second-based rather than millisecond-based.
12年前
Sam Hocevar
8325d8889c
math: chage quaternion constructor to wxyz order because it matches the
mathematical writing, and add static constructors to create quaternions
from a rotation.
12年前
Sam Hocevar
b49ba4ef56
core: prefix some member variables with m_ for clarity.
12年前
Sam Hocevar
c9520d2aca
test: add unit tests for the Array class.
12年前
Sam Hocevar
50fefd0575
build: fix the PS3 cross-build; variable name expansion was causing trouble.
12年前