1816 Commit (b38276be63ece6ee321ceca8a3b85ec83a5adb70)
 

Autore SHA1 Messaggio Data
  Benjamin ‘Touky’ Huet b38276be63 easymesh : typo 11 anni fa
  Sam Hocevar 353d0a4417 math: last pass (hopefully) at the quaternion/euler conversions. 11 anni fa
  Sam Hocevar d5d73330e8 math: more quaternion to Euler angles fixes, plus unit tests. 11 anni fa
  Benlitz eaaf4ef3d3 updated .gitignore and fixed Benlitz's voxel vcxproj 11 anni fa
  Sam Hocevar 9ecd579593 math: fix quaternion to euler conversion and add unit tests. 11 anni fa
  Sam Hocevar 9cfe17fd8b core: fix some minor compiler warnings. 11 anni fa
  Benjamin ‘Touky’ Huet 81806bf47c testsuite : fixed camera.cpp build 11 anni fa
  Lolbot 4e0a9c93db fixed 8 files out of 2617: 11 anni fa
  Benlitz b07f6aba93 mesh: submesh class working, can be rendered with any compatible shader without caring of attributes 11 anni fa
  Benlitz c1da4619f7 input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 11 anni fa
  Benjamin ‘Touky’ Huet 04556dea8b mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. 11 anni fa
  Benjamin ‘Touky’ Huet 78f131385b Added Makefile to solution 11 anni fa
  Benlitz 35c5bce344 orbital: upgraded to the new input system and fixed compilation. NOT WORKING since InputGame() is not currently being called by the engine. 11 anni fa
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller 11 anni fa
  Benlitz b3d306d22e input: added functions to bind keys over axis (not tested) 11 anni fa
  Benlitz 6b6d0137bb fixed more projects regarding the shader attribute change 11 anni fa
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 11 anni fa
  Benlitz d0e70dbeb6 gpu: moved VertexUsage to shader.h and added GetUsage() and GetIndex() to ShaderAttrib 11 anni fa
  Benlitz d775d7da19 gpu: added a SetStream that takes an array of attributes 11 anni fa
  Benlitz 9b7641df07 input: added a GetAvailableDevices function to retrieve device names. 11 anni fa
  Benlitz e50f75403a core: added StartsWith and EndsWith function for strings, and a sign function for numeric types 11 anni fa
  Sam Hocevar 561d33748f build: update unit tests following API change. 11 anni fa
  Sam Hocevar 58ec9dd582 math: add lol::sq() square function and simplify quaternion conversions. 11 anni fa
  Sam Hocevar 6adf553806 math: implement vec3::toeuler_* for Tait-Bryan angles. 11 anni fa
  Sam Hocevar b45c1dc7fe physics: always activate Bullet and remove dead code. 11 anni fa
  Benjamin ‘Touky’ Huet 83cfb79f8e btphystest : InitApp delay 11 anni fa
  Benjamin ‘Touky’ Huet fb7d8a25e2 btphystest tweak to delay app init. 11 anni fa
  Benjamin ‘Touky’ Huet 05c476c22a Added nacl_phystest to test physic compatibility with nacl. 11 anni fa
  Benjamin ‘Touky’ Huet 2c36522ece nacl : CODE FAIL. today is not the day. 11 anni fa
  Benjamin ‘Touky’ Huet 874aa42f44 removed added tutorial folders because of version mixup. 11 anni fa
  Benjamin ‘Touky’ Huet 0c750b9fcd nacl : deactivated input to get build back. 11 anni fa
  Benjamin ‘Touky’ Huet ec9c215459 small tweak on file object. 11 anni fa
  Benjamin ‘Touky’ Huet de338ae89a nacl build fix. 11 anni fa
  Benjamin ‘Touky’ Huet 5f3b0157e6 btphystest : small damp tweak. 11 anni fa
  Benjamin ‘Touky’ Huet 48e8ce206e camera unit test tweak 11 anni fa
  Benjamin ‘Touky’ Huet afefed080b Camera : Added useage tweak. 11 anni fa
  Sam Hocevar f193bc2caa scene: break text rendering again so that 2D games work properly... 11 anni fa
  Lolbot 16cbaaa1a3 fixed 3 files out of 2793: 11 anni fa
  Benjamin ‘Touky’ Huet 3778159bdc added camera unit test. 11 anni fa
  Benjamin ‘Touky’ Huet 876f62228c btphystest : added new camera functions. Added funny camera stuff for cat simulation. 11 anni fa
  Benjamin ‘Touky’ Huet 67d59ae9cb btphystest : added small border effect 11 anni fa
  Sam Hocevar 543eb946a0 btphystest: play with hue values. 11 anni fa
  Lolbot 4f2663acd9 fixed 4 files out of 2792: 11 anni fa
  Benjamin ‘Touky’ Huet 40a1a18758 btphystest : cat movement update 11 anni fa
  Benjamin ‘Touky’ Huet 0abb0b7802 btphystest : fixed CatsSheet.png 11 anni fa
  Benjamin ‘Touky’ Huet 3b3ed8925c btphystest : even better catSheet 11 anni fa
  Benjamin ‘Touky’ Huet 9c21009b05 btPhysTest : Small update to the CasSheet 11 anni fa
  Sam Hocevar 4f66a49fc2 btphystest: use discard in fragment shader instead of AlphaFunc. 11 anni fa
  Sam Hocevar 1c42570a28 btphystest: increase heap memory for emscripten builds. 11 anni fa
  Sam Hocevar 07fc08c198 build: more emscripten build fixes. 11 anni fa