Benlitz
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6d4f82034e
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puzzle game, project created
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il y a 11 ans |
Benlitz
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b98b0c7c30
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Visual Studio 2012 solution + minor ignore list updates
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il y a 11 ans |
Benlitz
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ad6e32dce1
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Added project Voxel ported to the Lol
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il y a 11 ans |
Benlitz
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a7aac24c46
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Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
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il y a 11 ans |
Sam Hocevar
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1141d91bea
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build: reorganise VS solution to match the directory tree.
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il y a 11 ans |
Sam Hocevar
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6a8118cb18
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build: put tutorials and lol.js in a new "demos" directory.
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il y a 11 ans |
Sam Hocevar
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7468547abc
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ps4: prepare for the fioutaah!
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il y a 11 ans |
Benjamin ‘Touky’ Huet
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ef80c5cbc2
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Removed Labyrinth from the .sln, I wasn't ready to commit anyway.
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il y a 11 ans |
Sam Hocevar
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162eb349be
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build: add lol.js to Lol.sln.
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il y a 11 ans |
Benjamin ‘Touky’ Huet
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665bd7d6e7
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MeshViewer : Fov compensation now works correctly (all is bound on Page{Up|Down}) First commit in a while.
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il y a 11 ans |
Benjamin ‘Touky’ Huet
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5a42ee7e31
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touky_demo moved in specific folder
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il y a 11 ans |
Benjamin ‘Touky’ Huet
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cab35777d2
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ToukyDemo name-change
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il y a 11 ans |
Benjamin ‘Touky’ Huet
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318c3ef66c
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sln modified with new project.
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il y a 11 ans |
Benjamin ‘Touky’ Huet
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cde747667c
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12_voronoi : Added GPU Voronoi test.
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il y a 11 ans |
Sam Hocevar
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c59fc670c2
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core: import pristine lua 5.2.1 in the engine code.
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il y a 11 ans |
Lolbot
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ad2ddbb715
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build: convert source files to lowercase.
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il y a 11 ans |
Benjamin ‘Touky’ Huet
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930dcfd109
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tactics : first commit. Arena, characters, state machine and all the funny stuff.
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il y a 11 ans |
Benjamin ‘Touky’ Huet
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0fb25474e3
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sln small build config fix for Win32
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il y a 11 ans |
Benjamin ‘Touky’ Huet
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a573b0908b
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MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
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il y a 11 ans |
Benjamin ‘Touky’ Huet
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506befcf4a
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easymesh : Added Twist/Ben/Shear & Taper refactor.
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il y a 11 ans |
Sam Hocevar
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6e1156aaea
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build: split the main library into lolcore and lolbullet.
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il y a 11 ans |
Sam Hocevar
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eaf115a379
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people: reorganise user directories to allow for private/ subdirectories.
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il y a 11 ans |
Benjamin ‘Touky’ Huet
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7a051f9455
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Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation.
Added RadialJitter("rj") to EasyMesh parser.
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il y a 12 ans |
Benlitz
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4146c9524e
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Benlitz first test project setup
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il y a 12 ans |
Sam Hocevar
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df7a21d68f
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tutorial: add texture demo to the VS solution.
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il y a 12 ans |
Sam Hocevar
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8c9a5d4779
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build: add a script to automatically run bitten on Windows. Needs some tweaking
before it also runs on Linux or OS X.
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il y a 12 ans |
Sam Hocevar
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e59d306e54
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build: disable those fucking "Any CPU" and "Mixed Platforms" build
configurations. Seriously, fuck Visual Studio.
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il y a 12 ans |
Sam Hocevar
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b73d8b5382
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vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers.
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il y a 12 ans |
jeunathe
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2a9f2bed79
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New subProject for jnat
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il y a 12 ans |
Sam Hocevar
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ca1050e047
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debug: get rid of quad.cpp, it's become useless.
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il y a 12 ans |
Sam Hocevar
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a86eaf1bb2
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tutorial: start working on a small Perlin-like noise demo.
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il y a 12 ans |
Sam Hocevar
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50de813d99
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gpu: explicitly create render targets on the Xbox 360.
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il y a 12 ans |
Sam Hocevar
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30259d6329
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build: add a demo for Peeweek.
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il y a 12 ans |
Sam Hocevar
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549219c6f6
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build: reorganise person stuff inside a people/ directory.
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il y a 12 ans |
Sam Hocevar
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8e1141bb68
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build: reorganise VS2010 solution.
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il y a 12 ans |
Sam Hocevar
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683d7e35cb
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neercs: start porting the old code to Windows; this breaks the Visual Studio
build until further fixes are made.
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il y a 12 ans |
Sam Hocevar
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2cde045713
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neercs: disable neercs build on Windows for now.
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il y a 12 ans |
Sam Hocevar
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a969597a56
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build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml"
and add a new "UseBullet" configuration flag.
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il y a 12 ans |
Sam Hocevar
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e12fc0e35c
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tutorial: add a simple EasyMesh viewer.
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il y a 12 ans |
Sam Hocevar
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a01c953096
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tutorial: start working on an FBO example.
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il y a 12 ans |
Sam Hocevar
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de6b0993a9
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build: revert the cool solution platform name change, because fucking
VS2010 keeps reintroducing the old names anyway.
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il y a 12 ans |
Benjamin ‘Touky’ Huet
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6c4d4bdf5f
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Added Location modifier in URO.
Added BtPhystest for Bullet Physics test project.
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il y a 12 ans |
Sam Hocevar
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2a5fec3db7
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build: use more descriptive names for the solution configurations, but do
not touch the project configurations.
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il y a 12 ans |
Sam Hocevar
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caec5ed082
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build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.
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il y a 12 ans |
Benjamin ‘Touky’ Huet
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654e8bbfa3
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Added ToukyDemo to sln.
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il y a 12 ans |
Sam Hocevar
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3389ed69a2
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build: move all games to a "games" subdirectory to clean up the root
directory layout mess.
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il y a 12 ans |
Sam Hocevar
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78f7a303ff
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build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
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il y a 12 ans |
Sam Hocevar
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f3c5985495
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build: move major .vcxproj files to their respective project directories.
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il y a 12 ans |
Sam Hocevar
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6cc678f6f9
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build: allow to use OpenGL instead of Direct3D in Visual Studio by simply
changing a configuration variable in a file.
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il y a 12 ans |
Sam Hocevar
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a6b51a1b8c
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neercs: create a skeleton for neercs.
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il y a 12 ans |