Sam Hocevar
|
b9d6454c30
|
base: prevent instantiation of several static-only classes.
|
11 年之前 |
Sam Hocevar
|
876b4ec8e5
|
base: forbid the creation of Sampler objects.
|
11 年之前 |
Sam Hocevar
|
5ea012c192
|
base: add Array::Swap() method and the corresponding unit test.
|
11 年之前 |
Sam Hocevar
|
6c8186389f
|
math: Interp class for frame-independent interpolation.
|
11 年之前 |
Lolbot
|
6798a11807
|
fixed 4 files out of 2475:
- removed 5 CR characters
- removed 15 trailing whitespaces
- replaced 91 tabs with spaces
|
11 年之前 |
jeunathe
|
f67fdf41c2
|
Fix missing ;
static float to static void for waitseconds()
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
5ac828fd23
|
CIS FIX : timer fix, sam should fix it.
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
1b436f4821
|
CIS FAIL : Long time no see.
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
020d539586
|
easymesh : vertices datas are now stored in a very user-friendly struct. Heavier on datas, though.
vertexbuffer : added TexCoordExt, which is the same as TexCoord but means "use vec4 for TexCoord"
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
6c5a279c46
|
easymesh : "struct m_gpu" no longer exists and has been replaced by more simpler classes. VertexDecl&Buffer are now not created several times when using the same source datas.
|
11 年之前 |
Sam Hocevar
|
b9d45606b4
|
base: refactor the Timer class to make it more understandable.
|
11 年之前 |
Sam Hocevar
|
e086100292
|
base: add some minor randomness to the main Ticker.
|
11 年之前 |
Sam Hocevar
|
41b43bb47f
|
build: add missing files to Makefile.am.
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
a05aec2a0f
|
easymesh : EzMesh is back in vanilla mode, mongolo-commit-powa.
|
11 年之前 |
Sam Hocevar
|
d5e5527b40
|
build: fork lol-bitten.sh from a temporary copy to avoid locks in Windows.
|
11 年之前 |
Lolbot
|
55cd411cbb
|
fixed 3 files out of 2475:
- removed 3 CR characters
- removed 20 trailing whitespaces
- replaced 0 tabs with spaces
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
0fb25474e3
|
sln small build config fix for Win32
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
a573b0908b
|
MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
e42d857ed4
|
easymesh : Added SmoothMesh operation, works well with triangle, not well with a box.
|
11 年之前 |
Sam Hocevar
|
ced4f7351a
|
base: break into the debugger on assertion failure if present.
|
11 年之前 |
Lolbot
|
9cb79bb21e
|
fixed 3 files out of 2468:
- removed 43 CR characters
- removed 25 trailing whitespaces
- replaced 0 tabs with spaces
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
3ea6d93e95
|
easymesh : Added SplitTriangles function to multiply triangles for triangle MADNESS !
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
506befcf4a
|
easymesh : Added Twist/Ben/Shear & Taper refactor.
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
73fd59c69a
|
easymesh : all radius are now diameters so all mesh operation size values are coherent.
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
fb7bb880ea
|
easymesh: all operations now generate UVs for the mesh.
|
11 年之前 |
Sam Hocevar
|
7e8edd7c3e
|
sys: add the base source directory to the list of search directories
on automake platforms, too.
|
11 年之前 |
Sam Hocevar
|
6d7535f842
|
base: work around an annoying GCC warning we very well know about.
|
11 年之前 |
Sam Hocevar
|
1899d6e40b
|
build: remove more compiler warnings.
|
11 年之前 |
Sam Hocevar
|
f7d660533c
|
external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions.
|
11 年之前 |
Sam Hocevar
|
88210d139e
|
build: reactivate SDL_mixer on Win32 (not Win64 yet).
|
11 年之前 |
Sam Hocevar
|
0e1a19f8e6
|
build: re-add liblolcore dependency tracking to all binary objects.
|
11 年之前 |
Sam Hocevar
|
face8cf61c
|
build: better check for compiler flags; we no longer try to use
flags that autoconf hasn’t checked first.
|
11 年之前 |
Sam Hocevar
|
33f2199903
|
math: minor improvements to the Remez exchange algorithm.
|
11 年之前 |
Sam Hocevar
|
a6dd89be77
|
build: remove compiler flags unbeknownst to old GCC versions.
|
11 年之前 |
Sam Hocevar
|
76c1960cc2
|
build: make lolcore depend on lolbullet, as it is supposed to.
|
11 年之前 |
Sam Hocevar
|
0463a898c3
|
build: fix syntax errors in the Visual Studio projects.
|
11 年之前 |
Sam Hocevar
|
4b4d201a6d
|
build: reorganise AM_CPPFLAGS handling so that we can disable the
shitload of warnings Bullet spits at us.
|
11 年之前 |
Sam Hocevar
|
d0a99a9286
|
build: add lua to the ignored directories for check-source.sh.
|
11 年之前 |
Sam Hocevar
|
6e1156aaea
|
build: split the main library into lolcore and lolbullet.
|
11 年之前 |
Sam Hocevar
|
1fc53d4df9
|
math: avoid unnecessary conversions in the half class and remove a
static method that we can do without.
|
11 年之前 |
Sam Hocevar
|
7181860ee6
|
base: crash with an assert error if trying to access a read-only map
with a nonexistent key.
|
11 年之前 |
Sam Hocevar
|
14447c6061
|
ps3: use System::GetPathList() to open images.
|
11 年之前 |
Sam Hocevar
|
ba1824ef83
|
sys: cycle through all possible directories to load resource files.
|
11 年之前 |
Lolbot
|
3661a929e6
|
fixed 4 files out of 2376:
- removed 7 CR characters
- removed 5 trailing whitespaces
- replaced 24 tabs with spaces
|
11 年之前 |
Benjamin ‘Touky’ Huet
|
e4cf8211e4
|
Added VertexDictionnary object to manage vertices with same coord && connected vertices.
Added UVs system with and UVs generation test (not very conclusive)
|
11 年之前 |
jeunathe
|
3e4469007a
|
added GetPos method to get text position
|
11 年之前 |
Sam Hocevar
|
b221629ae0
|
base: start being more aggressive in the error reportings; most error
messages in the Ticker class are now full asserts.
|
11 年之前 |
Sam Hocevar
|
3662281116
|
gpu: avoid using glIsEnabled() if we can cache the data.
|
11 年之前 |
Sam Hocevar
|
9b61e11eed
|
gpu: disable glPolygonMode calls on OpenGL ES.
|
11 年之前 |
Sam Hocevar
|
d6121b4651
|
build: add shiny_SK.lolfx to Makefile.am.
|
11 年之前 |