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lolengine
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lol
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https://github.com/lolengine/lol
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601 MiB
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bd9dd9c195
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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3 次程式碼提交 (bd9dd9c195405f3f191d7e8e1ad98c6caa460413)
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SHA1
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提交日期
Sam Hocevar
22b7a41c2e
core: fix include guard naming scheme.
13 年之前
Sam Hocevar
8848cf53db
Put everything in the "lol" namespace. Better late than never.
13 年之前
Sam Hocevar
e41dd3a949
Create the SdlApp class to avoid code duplication. Ensure USE_SDL is
tested wherever relevant.
13 年之前
Sam Hocevar
0ed566d3cc
Complete Lol Engine / Deus Hax / Monsterz split.
14 年之前
Sam Hocevar
50e4f67254
Get the timer to talk milliseconds instead of seconds.
14 年之前
Sam Hocevar
0d78ca44ca
Implement Timer::PollSeconds(), if necessary.
14 年之前
Sam Hocevar
8bfb98c160
Implement a better timing mechanism for fixed framerate. Accuracy is
sub-millisecond but can be improved if we get rid of SDL timers.
14 年之前