15 Révisions (bd9dd9c195405f3f191d7e8e1ad98c6caa460413)

Auteur SHA1 Message Date
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. il y a 13 ans
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. il y a 13 ans
  Sam Hocevar eec2eb7a9a Add a recording mode to Ticker that ensures fixed deltatime even when il y a 14 ans
  Sam Hocevar 016a5ec38b Add a benchmark mode to the ticker. il y a 14 ans
  Sam Hocevar c5aea027b9 Store the requested FPS in the Ticker class. il y a 14 ans
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. il y a 14 ans
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. il y a 14 ans
  Sam Hocevar c1851f2c2b Store the frame number in the Ticker instead of duplicating the information il y a 14 ans
  Sam Hocevar 57a0cb5102 Refactor stuff. il y a 14 ans
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. il y a 14 ans
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. il y a 14 ans
  Sam Hocevar 6ddfa26129 Minor updates here and there. Not worth mentioning. il y a 14 ans
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is il y a 14 ans
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing il y a 14 ans
  Sam Hocevar d20a306621 Implement a clean class for various assets that can be ticked both in il y a 14 ans