15 次代码提交 (bd9dd9c195405f3f191d7e8e1ad98c6caa460413)

作者 SHA1 备注 提交日期
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. 13 年前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 13 年前
  Sam Hocevar eec2eb7a9a Add a recording mode to Ticker that ensures fixed deltatime even when 14 年前
  Sam Hocevar 016a5ec38b Add a benchmark mode to the ticker. 14 年前
  Sam Hocevar c5aea027b9 Store the requested FPS in the Ticker class. 14 年前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 年前
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. 14 年前
  Sam Hocevar c1851f2c2b Store the frame number in the Ticker instead of duplicating the information 14 年前
  Sam Hocevar 57a0cb5102 Refactor stuff. 14 年前
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14 年前
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 14 年前
  Sam Hocevar 6ddfa26129 Minor updates here and there. Not worth mentioning. 14 年前
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 14 年前
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing 14 年前
  Sam Hocevar d20a306621 Implement a clean class for various assets that can be ticked both in 14 年前