90 Commit (bfe91c1098a843c15fb8a75e1b85a41311db1f41)

Autore SHA1 Messaggio Data
  Sam Hocevar 4e76c6e708 lolremez: shorter code in the expression parser. 10 anni fa
  Sam Hocevar 29d65231f3 lolremez: add thread workers for slightly faster convergence. 10 anni fa
  Sam Hocevar 288bec4312 lolremez: add more timing information for the linear system solving. 10 anni fa
  Sam Hocevar a07844682e build: remove dead PS3 code. 10 anni fa
  Sam Hocevar 5f953f40ad lolremez: various tweaks. 10 anni fa
  Sam Hocevar a46354472d lolremez: add abs() function, implement full high-precision floating 10 anni fa
  Sam Hocevar d3a775738d lolremez: use successive parabolic interpolation for extrema search. 10 anni fa
  Sam Hocevar 19727c3ddf lolremez: tweak code so that it builds on Windows (remove unsupported C++/Unix features). 10 anni fa
  Sam Hocevar afc62a5399 lolremez: useless refactoring. 10 anni fa
  Sam Hocevar 0e71596def lolremez: greatly improve root search times by using simple regula falsi. 10 anni fa
  Sam Hocevar 50c2b4b46e lolremez: allow spaces in arithmetic expressions. 10 anni fa
  Sam Hocevar 506b0e21e1 lolremez: implement a mathematical expression evaluator. 10 anni fa
  Sam Hocevar d812101ae5 math: add vec5, vec6, etc. types up to 12 for convenience. 10 anni fa
  Sam Hocevar 364014c6e7 lolremez: minor cosmetic changes and comments. 10 anni fa
  Sam Hocevar 0522730f12 lolremez: use array2d for the linear system solver. 10 anni fa
  Sam Hocevar da26809df9 lolremez: use the polynomial composition provided by the engine. 10 anni fa
  Sam Hocevar d34f0e2991 lolremez: simplify the Remez solver by using our new polynomial class. 10 anni fa
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 anni fa
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 anni fa
  Sam Hocevar 6b64e2c337 lolunit: switch assert macros to lowercase. 10 anni fa
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 10 anni fa
  Sam Hocevar 7cf72fd16e base: add a simple tuple implementation. 10 anni fa
  Sam Hocevar 5dc05d7f3e build: remove empty directories and add proper svn:ignore flags. 10 anni fa
  Sam Hocevar 7a28671dee math: get rid of the base_vec* classes (thanks to relaxed unions), rename 10 anni fa
  Sam Hocevar 31738409d9 math: add shortcuts and syntax colouring for mat3x4, mat3x2, etc. 10 anni fa
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 anni fa
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. 10 anni fa
  Sam Hocevar 7e9f926c43 base: switch map, hash, array2d and array3d to lowercase, like standard 10 anni fa
  Sam Hocevar d982b67aaa image: add methods to save images and a small test program. 10 anni fa
  Sam Hocevar 76740f77bc math: remove some vector constants that were a bit too specific. 10 anni fa
  Sam Hocevar 2c2ea82f8f vimlol: add "UNUSED" and "ASSERT" to our list of keywords. 10 anni fa
  Sam Hocevar 8b2439f127 vimlol: highlight our maths constants F_PI, D_PI etc. in vim. 10 anni fa
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 11 anni fa
  Sam Hocevar 8e732627d2 lolremez: add missing matrix.h implementation. 11 anni fa
  Sam Hocevar d0ebacf545 lolremez: simplify the solver class. 11 anni fa
  Sam Hocevar 90706c8d44 lolremez: move some LolRemez matrix functions out of the engine. 11 anni fa
  Sam Hocevar f9840e3458 lolremez: move LolRemez out of the engine, it's really too specific. 11 anni fa
  Sam Hocevar 0c17fcb8cd vslol: mark version 1.0.2.0. 11 anni fa
  Sam Hocevar 98746e418c vslol: ignore Sony VSE plugin classifier madness. 11 anni fa
  Sam Hocevar 68ae1dd35e vslol: disable funky debug colouring in .lolfx files. 11 anni fa
  Sam Hocevar 62fae5dedb vimlol: fix typo. 11 anni fa
  Sam Hocevar 96e26a2bd5 math: rename Box2D to "box2" and add an integer version, "ibox2". 11 anni fa
  Sam Hocevar 5c1389ee2d vslol: fix a few code quality issues. 11 anni fa
  Sam Hocevar a6ade16534 vslol: add HLSL types to the Lol Engine types and update version. 11 anni fa
  Sam Hocevar 781c355b44 vslol: highlight Lol Engine types if the solution name is Lol.sln. 11 anni fa
  Sam Hocevar ddeaa5f81a build: reorganise automake build system. 11 anni fa
  Sam Hocevar 5a19e1539d misc: fix a few URLs. 11 anni fa
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 11 anni fa
  Sam Hocevar e80e922f0a build: fix "make dist" and remove empty "src/thread" directory. 12 anni fa
  Sam Hocevar 080d9720de vslol: fix an infinite recursion triggered by IntelliSense. 12 anni fa