Sam Hocevar
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c51b7c14c9
|
orbital: some improvements to the mesh parser and error reporting.
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12 лет назад |
Sam Hocevar
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bd649af62d
|
nacl: NaCl binaries no longer need a modified main() to work, the NaCl
instance object takes care of everything for us.
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12 лет назад |
Sam Hocevar
|
32f232e112
|
nacl: preliminary gamepad support in the NaCl backend.
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12 лет назад |
Sam Hocevar
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b190570747
|
build: disable violent vector.h warnings when building for NaCl.
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12 лет назад |
Sam Hocevar
|
9ff03784d6
|
build: if FlexLexer.h isn't found in the build environment, use the one
we ship in contrib.
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12 лет назад |
Sam Hocevar
|
b83a7eccca
|
nacl: remove our old hack of #including the file containing main() from
the NaCl instance object. Now we properly override main() and we can at
last build all the executables as NaCl binaries.
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12 лет назад |
Sam Hocevar
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e7fd8c57e2
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test: a better GLSL parser in the LolFx test parser.
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12 лет назад |
Sam Hocevar
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a71562bd83
|
core: rename f64vec4 to dvec4 etc. for consistency with GLSL.
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12 лет назад |
Sam Hocevar
|
599119e4b0
|
orbital: port the gun command compiler to our bison/flex system.
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12 лет назад |
Sam Hocevar
|
c56794c8b4
|
orbital: fix copyright statements.
|
12 лет назад |
Sam Hocevar
|
3a9cef70f2
|
orbital: fine tune the mesh compiler.
|
12 лет назад |
Sam Hocevar
|
512ce5529c
|
build: get Orbital to build on Win32 again.
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12 лет назад |
Sam Hocevar
|
1b2c372658
|
build: define NOMINMAX unconditionally on Windows.
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12 лет назад |
Sam Hocevar
|
e70887f511
|
test: more grammar improvements.
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12 лет назад |
Sam Hocevar
|
39493bebaa
|
test: add most of the GLSL grammar.
|
12 лет назад |
Sam Hocevar
|
8a547a254f
|
test: add more GLSL and HLSL keywords to our grammar.
|
12 лет назад |
Sam Hocevar
|
8ac8e13b75
|
test: some grammar tweaks.
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12 лет назад |
Sam Hocevar
|
1246eb233f
|
test: start working on a lexer/parser for LolFx using flex and bison.
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12 лет назад |
Sam Hocevar
|
6eb41c04ff
|
win32: better error reporting in the GDI+ loader, based on a patch by ponce.
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12 лет назад |
Sam Hocevar
|
55a195d931
|
gpu: irrelevant tweaks to a test material file.
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12 лет назад |
Sam Hocevar
|
fc618350f6
|
gpu: start working on the LolFx format.
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12 лет назад |
Sam Hocevar
|
bd5ff72507
|
math: declare some HLSL-compliant types.
|
12 лет назад |
Sam Hocevar
|
6fe12e7811
|
build: ensure .lolfx.cpp files get cleaned up.
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12 лет назад |
Sam Hocevar
|
a3cf7086ce
|
math: fix minor compiler warnings that appeared with g++ 4.7.
|
12 лет назад |
Sam Hocevar
|
59ba6e6c87
|
core: no longer deactivate std::ostream features on Android.
|
12 лет назад |
Sam Hocevar
|
8d28557645
|
input: fix brain fart in our SDL joystick input.
|
12 лет назад |
Sam Hocevar
|
c7040f0528
|
orbital: start working on the gun system.
|
12 лет назад |
Sam Hocevar
|
a4fb64d6c8
|
test: add a few unit tests for datatype sanity.
|
12 лет назад |
Sam Hocevar
|
736b5a2659
|
input: support up to 16 buttons in Xbox-like pads.
|
12 лет назад |
Sam Hocevar
|
ee7dd6a699
|
misc: move more shaders to .lolfx files.
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12 лет назад |
Sam Hocevar
|
e110495464
|
gpu: define the _XBOX macro in our HLSL compilation.
|
12 лет назад |
Sam Hocevar
|
abd5e695c9
|
build: more sane build options.
|
12 лет назад |
Sam Hocevar
|
2bfb2144b3
|
orbital: use the new LolFx shader declaration.
|
12 лет назад |
Sam Hocevar
|
a606290ed2
|
gpu: allow to load a .lolfx file instead of all those shaders.
|
12 лет назад |
Sam Hocevar
|
99d76565ae
|
build: lolfx files are now properly linked into the static library
when building with Visual Studio.
|
12 лет назад |
Sam Hocevar
|
e8c2384d9c
|
build: build .lolfx files from automake.
|
12 лет назад |
Sam Hocevar
|
43b55669a4
|
math: workaround for an apparent Visual Studio compiler bug in
template specialisation order.
|
12 лет назад |
Sam Hocevar
|
b1d9c511bf
|
core: some clang and g++ 4.7 compilation fixes.
|
12 лет назад |
Sam Hocevar
|
1443b5628f
|
win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.
|
12 лет назад |
Benjamin ‘Touky’ Huet
|
cfbacb625f
|
Small WorldEntity tweaks.
|
12 лет назад |
Benjamin ‘Touky’ Huet
|
a031bad19c
|
Added some convenient functions in camera.
|
12 лет назад |
Sam Hocevar
|
4770daf4ac
|
math: replace len(vec) with length(vec) to match the GLSL naming.
|
12 лет назад |
Sam Hocevar
|
6f19f877a8
|
orbital: new snake enemy.
|
12 лет назад |
Sam Hocevar
|
c02e57365c
|
orbital: add the two parallax starfields.
|
12 лет назад |
Sam Hocevar
|
440e86eb68
|
orbital: use both thumb sticks to pilot ships.
|
12 лет назад |
Sam Hocevar
|
70f992bb36
|
win32: add an Xinput class for Xbox360 controllers, because they're not
properly detected using the generic SDL driver.
|
12 лет назад |
Sam Hocevar
|
54fe8937ad
|
input: support Xbox input system for gamepads.
|
12 лет назад |
Sam Hocevar
|
c0141debea
|
input: allow to remap gamepad axes in the generic input layer.
|
12 лет назад |
Sam Hocevar
|
2723dabfac
|
orbital: play with the camera.
|
12 лет назад |
Sam Hocevar
|
f30105e675
|
math: implement all Euler conversions for 3×3 matrices.
|
12 лет назад |