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miroir de https://github.com/lolengine/lol
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1148 Révisions
5 Branches
1.7 GiB
Aborescence: cc369b4b0f
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Graphique des révisions

8 Révisions (cc369b4b0faba9ff0faad486a095bd36abb13290)

Auteur SHA1 Message Date
  Sam Hocevar 779815802a tutorial: minor shadebob demo tweaks. il y a 13 ans
  Sam Hocevar 1c5cdd8c50 tutorial: fix the FBO demo on the Xbox360. il y a 13 ans
  Sam Hocevar e4cc84d5b3 gpu: finalise the framebuffer object Direct3D implementation. il y a 13 ans
  Sam Hocevar bd076c2deb tutorial: minor tweaks. il y a 13 ans
  Sam Hocevar 98756e277f tutorial: nicer blur and colour effect in the FBO tutorial. il y a 13 ans
  Sam Hocevar 3f883b9aba tutorial: fix the FBO shader so that it works with OpenGL ES. il y a 13 ans
  Sam Hocevar 13e5b6b8c4 tutorial: make the FBO example display something at last, so we can port
it to DirectX.
il y a 13 ans
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. il y a 13 ans
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
il y a 13 ans
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. il y a 13 ans
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