Jean-Yves Lamoureux
|
cf72e40d62
|
imlib2: Fix RGBA order in loader and use imlib_image_get_data_for_reading_only()
|
il y a 10 ans |
Sam Hocevar
|
c727182ac0
|
image: fix a bug introduced in the image conversion refactoring.
|
il y a 10 ans |
Sam Hocevar
|
4928ea91ad
|
image: improve the DBS dithering implementation by avoiding lots of tests.
|
il y a 10 ans |
Sam Hocevar
|
f075894e8e
|
base: improve assert messages in the array class.
|
il y a 10 ans |
Sam Hocevar
|
9bd8181379
|
base: fix map behaviour in release mode by moving code out of asserts.
|
il y a 10 ans |
Sam Hocevar
|
ab7d4e961f
|
misc: fix a bug in the YCM configuration file.
|
il y a 10 ans |
Sam Hocevar
|
192e8f89ad
|
misc: add a test .ycm_extra_conf.py file for YouCompleteMe.
|
il y a 10 ans |
Sam Hocevar
|
5026358eef
|
image: add plenty of colour conversions.
|
il y a 10 ans |
Jean-Yves Lamoureux
|
caa1b29f50
|
Load image, generate ULA frame
|
il y a 10 ans |
Sam Hocevar
|
18f8cc6d1f
|
base: some Windows compilation fixes.
|
il y a 10 ans |
Sam Hocevar
|
9a6daa5b1e
|
math: optimise Perlin noise by parsing the hypercube using a Gray code pattern.
|
il y a 10 ans |
Sam Hocevar
|
1106503917
|
math: simple Perlin noise for comparison purposes.
|
il y a 10 ans |
Sam Hocevar
|
5d9488182f
|
math: extract the gradient generator from simplex noise so that we
can reuse it for other noise implementations.
|
il y a 10 ans |
Sam Hocevar
|
5e46ec76ba
|
math: add vecN::axis() factory.
|
il y a 10 ans |
Sam Hocevar
|
b0b5bcc6fa
|
math: tweak simplex noise scale according to dimension.
|
il y a 10 ans |
Sam Hocevar
|
7faf5d912a
|
math: tweak simplex noise and add plenty of comments and debug code.
|
il y a 10 ans |
Sam Hocevar
|
0af8c1fd6f
|
math: shitloads of tweaks, optimisations, fixes and comments to the
simplex noise code.
|
il y a 10 ans |
Sam Hocevar
|
91451eaf70
|
math: add explicit casts between matrices of same size but different types.
|
il y a 10 ans |
Sam Hocevar
|
45da3662d4
|
test: add 7-dimensional simplex noise test.
|
il y a 10 ans |
Sam Hocevar
|
d812101ae5
|
math: add vec5, vec6, etc. types up to 12 for convenience.
|
il y a 10 ans |
Sam Hocevar
|
5065a2653c
|
simplex: replace the N-dimensional gradient array with a simple seed.
|
il y a 10 ans |
Sam Hocevar
|
4c95301d31
|
simplex: use scaling values that match Stefan Gustavson’s paper.
|
il y a 10 ans |
Sam Hocevar
|
7ff3456239
|
simplex: optimisation; reduce the number of matrix multiplications.
|
il y a 10 ans |
Sam Hocevar
|
ce75538bcb
|
simplex: some refactoring and comments, but no changes to the algorithm.
|
il y a 10 ans |
Sam Hocevar
|
a4cbf3fcb2
|
test: fix vertex positions to match our simplex implementation.
|
il y a 10 ans |
Sam Hocevar
|
88603c1ecf
|
test: add simplex noise test program.
|
il y a 10 ans |
Guillaume Bittoun
|
aa50d1c8e9
|
simplex_interpolator: scaling noise with an approximative factor 100 that seems to work well. No hint, so far on how to find an exact value for this scaling factor.
|
il y a 10 ans |
Guillaume Bittoun
|
a815a788e6
|
simplex_interpolator: bug fix on negative values.
|
il y a 10 ans |
Guillaume Bittoun
|
959f68142d
|
simplex_interpolator: first working version of simplex_interpolator. Tested (with std::cout) for 2D, should work for higher dimensions.
|
il y a 10 ans |
Guillaume Bittoun
|
49e9971183
|
simplex_interpolator: adding std::cout test… for realz this time
|
il y a 10 ans |
Guillaume Bittoun
|
b65af37e7c
|
simplex_interpolator: compilation fixes + testing Interp function
|
il y a 10 ans |
Lolbot
|
7506a8aa62
|
fixed 7 files out of 4184:
- removed 0 CR characters
- removed 1 trailing whitespaces
- replaced 5 tabs with spaces
- fixed 7 svn:eol-style properties
|
il y a 10 ans |
Guillaume Bittoun
|
5dbff4b35c
|
simplex_interpolator: first (non-working) draft for complete interpolator process
|
il y a 10 ans |
Sam Hocevar
|
bb438b6252
|
math: fix a coding error in the polynomial division.
|
il y a 10 ans |
Guillaume Bittoun
|
6bd7142428
|
simplex_interpolator: sorting coordinates in regular basis + tests.
|
il y a 10 ans |
Sam Hocevar
|
e5faf45929
|
build: some PS4 compilation fixes.
|
il y a 10 ans |
Sam Hocevar
|
369ce3f511
|
math: polynomial division.
|
il y a 10 ans |
Sam Hocevar
|
ce9daf6899
|
math: allow to divide polynomials by scalars.
|
il y a 10 ans |
Sam Hocevar
|
364014c6e7
|
lolremez: minor cosmetic changes and comments.
|
il y a 10 ans |
Sam Hocevar
|
0522730f12
|
lolremez: use array2d for the linear system solver.
|
il y a 10 ans |
Sam Hocevar
|
1eb5f9f361
|
math: add a roots() method to find polynomial roots for degrees 1 and 2.
|
il y a 10 ans |
Sam Hocevar
|
da26809df9
|
lolremez: use the polynomial composition provided by the engine.
|
il y a 10 ans |
Sam Hocevar
|
3916a44c58
|
math: add derive() method to polynomial and allow to call eval() with
polynomials as arguments so as to compose them together.
|
il y a 10 ans |
Guillaume Bittoun
|
a6e8434c66
|
simplex_interpolator: adding tests for simplex base matrix check.
|
il y a 10 ans |
Sam Hocevar
|
d34f0e2991
|
lolremez: simplify the Remez solver by using our new polynomial class.
|
il y a 10 ans |
Sam Hocevar
|
ae6f66e883
|
base: fix an old bug affecting range-based for loops on arrays.
|
il y a 10 ans |
Sam Hocevar
|
efe8e1d051
|
math: allow to build real numbers from 64-bit integers.
|
il y a 10 ans |
Sam Hocevar
|
0668d0d5a6
|
math: add a factory for Chebyshev polynomials.
|
il y a 10 ans |
Sam Hocevar
|
baebd131fc
|
math: add a simple polynomial template class.
|
il y a 10 ans |
Guillaume Bittoun
|
408b8277ae
|
simplex_interpolator: bug fixing on matrix computing
|
il y a 10 ans |