57 Комити (d375c7ba617b7a97d552855a5e489a00906d2caf)

Аутор SHA1 Порука Датум
  Lolbot d375c7ba61 fixed 4 files out of 2770: пре 11 година
  Benlitz 8a657ea287 input: Removed previous input system пре 11 година
  Sam Hocevar 7159ef1dea debug: fix a crash in the DebugFps constructor. пре 11 година
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). пре 11 година
  Sam Hocevar b29519602a debug: fewer lines of code in DrawBox(). пре 12 година
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. пре 12 година
  Sam Hocevar 872efdb880 debug: add Debug::DrawLine() and Debug::DrawBox() methods. пре 12 година
  Sam Hocevar 7e8edd7c3e sys: add the base source directory to the list of search directories пре 12 година
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. пре 12 година
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. пре 12 година
  Sam Hocevar 8cff2e9c8b debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh. пре 12 година
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. пре 12 година
  Sam Hocevar 951c93ab84 data: fix ascii.png search path. пре 12 година
  Sam Hocevar 3389ed69a2 build: move all games to a "games" subdirectory to clean up the root пре 12 година
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. пре 12 година
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. пре 13 година
  Sam Hocevar fbaf32f1b9 core: make timers second-based rather than millisecond-based. пре 13 година
  Sam Hocevar 4e4d5a8e06 build: fix GCC build; it doesn't like to have a local file called debug/debug.h. пре 13 година
  Sam Hocevar 48c7070243 gpu: replace exit(0) in D3D error checks with lol::Abort(). пре 13 година
  Sam Hocevar 6169c874e4 gpu: port the vertex buffer abstraction layer to OpenGL. пре 13 година
  Sam Hocevar 1485e5bf63 gpu: add support for integer uniforms and fix a few PS3 and Linux compilation пре 13 година
  Sam Hocevar 090834b149 win32: start porting the graphical backend to DirectX 9. Apparently I пре 13 година
  Sam Hocevar 60a2e83d54 xbox: start working on an Xbox/Direct3D port. пре 13 година
  Sam Hocevar 8bea4cf189 math: ensure real::fabs() is never chosen over std::fabs() for arguments пре 13 година
  Sam Hocevar 54f74a1b20 win32: some compilation fixes here and there. пре 13 година
  Sam Hocevar d38a79ee3d math: move most vector and matrix member functions to global functions. пре 13 година
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. пре 13 година
  Sam Hocevar bc331e0116 gl: do not enable or disable GL_TEXTURE_2D with GLES 2.0, it's now illegal. пре 13 година
  Sam Hocevar 2edb8115e6 core: port all code to NativeClient. Nothing runs for now, but it builds. пре 13 година
  Sam Hocevar 1ca9c191e6 debug: fix a timing issue in the quad debug object. пре 13 година
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can пре 13 година
  Sam Hocevar 5521b9fd01 build: start adding Xbox 360 configuration settings to the VS projects. пре 13 година
  Sam Hocevar 356917292d osx: link with the proper OpenGL libraries on OS X. пре 13 година
  Sam Hocevar ba10e59e45 ios: fix iOS build by adding missing files to XCode project. пре 13 година
  Sam Hocevar 7b7d4fe003 build: stop defining ANDROID_NDK and check for __ANDROID__ instead. пре 13 година
  Sam Hocevar 5454005d81 debug: various improvements to the test programs. пре 13 година
  Sam Hocevar 320e70d8c4 core: a few compilation fixes for non-GCC compilers. пре 13 година
  Sam Hocevar b5cb0dffa6 debug: fix PS3 and Android compilation. пре 13 година
  Sam Hocevar 9eeef663d1 debug: add point sprite examples. пре 13 година
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. пре 13 година
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. пре 13 година
  Sam Hocevar 611b599682 debug: more iOS compilation fixes; GL_VERTEX_ARRAY isn't available. пре 13 година
  Sam Hocevar 28f0fc2675 debug: fix iOS compilation of the debug quad code. пре 13 година
  Sam Hocevar 473166f72d ios: update XCode project and fix a GL test compilation issue. пре 13 година
  Sam Hocevar ecb0d80b7e android: fix Android NDK compilation. пре 13 година
  Sam Hocevar 7cfcfb2413 shader: factor the uniform handling logic into platform-independent methods пре 13 година
  Sam Hocevar e3e99deb12 debug: add a debug example with a shader and a uniform matrix parameter, to пре 13 година
  Sam Hocevar 1e9cfba718 debug: add new shader tests and write some Cg equivalents on the PS3. пре 13 година
  Sam Hocevar 9bea12367d debug: minor updates to the debug quad code. пре 13 година
  Sam Hocevar ad17147b43 debug: refactor quad test. пре 13 година