22 Commity (d375c7ba617b7a97d552855a5e489a00906d2caf)

Autor SHA1 Wiadomość Data
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 12 lat temu
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 lat temu
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 12 lat temu
  Sam Hocevar f35f4284b0 core: allow each blitted tile to be stretched differently. 12 lat temu
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. 13 lat temu
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 13 lat temu
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. 14 lat temu
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14 lat temu
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. 14 lat temu
  Sam Hocevar 2c2b38db41 Make font objects use the TileSet system and fix the text objects' Z offset. 14 lat temu
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. 14 lat temu
  Sam Hocevar e9e1390454 Display mashed monsterz statistics, up to 12 icons. 14 lat temu
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 lat temu
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 14 lat temu
  Sam Hocevar 57a0cb5102 Refactor stuff. 14 lat temu
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. 14 lat temu
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14 lat temu
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 14 lat temu
  Sam Hocevar 372d18bde6 Implement naive bold font printing. 14 lat temu
  Sam Hocevar 7d382e549d The frame counter is now an asset object. 14 lat temu
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing 14 lat temu
  Sam Hocevar 59f777f969 Naive font renderer prototype. 14 lat temu