25 次程式碼提交 (d38a79ee3db498e88210feeacdb30c7183f4c80c)

作者 SHA1 備註 提交日期
  Sam Hocevar d38a79ee3d math: move most vector and matrix member functions to global functions. 13 年之前
  Sam Hocevar 7e337a0607 ps3: compilation fixes for the PS3. 13 年之前
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can 13 年之前
  Sam Hocevar 71844c65bb core: port everything to SDL 1.3. 13 年之前
  Sam Hocevar 6767dae741 core: disallow casting eg. a vec3 into a vec2. Use the xy() getter instead. 13 年之前
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. 13 年之前
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 13 年之前
  Sam Hocevar bf5e4ba76e sdl: fix touchscreen event handling by first applying mouse moves, then 14 年之前
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14 年之前
  Sam Hocevar 700cfbd8ea core: fix a few compilation errors and warnings on OS X. 14 年之前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14 年之前
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is 14 年之前
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. 14 年之前
  Sam Hocevar e3a8aa0961 Start working on a new gameplay, codenamed "Fusion". 14 年之前
  Sam Hocevar e9583b8a62 Implement the title screen. Click on it to start a game. 14 年之前
  Sam Hocevar f9cb712e81 First implementation of the mouse tracker. 14 年之前
  Sam Hocevar 9c08082263 Minor updates to the mouse tracking architecture. 14 年之前
  Sam Hocevar 502deb7597 Fix a few warnings here and there, and try to use the vector classes. 14 年之前
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 14 年之前
  Sam Hocevar 2d93e03c45 Mouse button support in Lol Engine. 14 年之前
  Sam Hocevar d248ae8b9a Make SdlInput regularly inject the mouse position into the Input singleton. 14 年之前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 年之前
  Sam Hocevar 9e2c239e74 Support tilesets larger than 512x512 and switch the coordinates system to 14 年之前
  Sam Hocevar 887e7b1690 Switch from esdf controls to wasd, but support qwerty and azerty keyboards. 14 年之前
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 14 年之前