Il sito funziona meglio con JavaScript.
Home
Aiuto
Accedi
lolengine
/
lol
mirror da
https://github.com/lolengine/lol
Segui
1
Vota
0
Forka
0
Codice
Problemi
0
Rilasci
0
Wiki
Attività
1373
Commit
5
Rami (Branch)
118 MiB
Albero (Tree):
d3af7653c0
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Rami (Branch)
Tag
${ item.name }
Crea branch
${ searchTerm }
da 'd3af7653c0'
${ noResults }
Grafico dei commit
3 Commit (d3af7653c0d58651e16d161f6c16abe18c3031cb)
Autore
SHA1
Messaggio
Data
Sam Hocevar
549566cbf1
lolfx: use square brackets to indicate shader sections.
12 anni fa
Sam Hocevar
23ab462042
gpu: try to patch some simple GLSL shaders on the fly so that they
work on OpenGL ES contexts.
12 anni fa
Sam Hocevar
78f7a303ff
build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
12 anni fa
Sam Hocevar
ee7dd6a699
misc: move more shaders to .lolfx files.
12 anni fa