2922 Commits (d3d84948d4e5a25b1add024edbde97e56ce69b4d)
 

Author SHA1 Message Date
  Sam Hocevar 873df69107 Update collision doc. 14 years ago
  Sam Hocevar ed636fa876 New document for layer format. 14 years ago
  Sam Hocevar f2213985f5 Test collisions. 14 years ago
  Sam Hocevar cb5aa211de Fix test map layers. 14 years ago
  Sam Hocevar a066bec3bb Sort layers before rendering. 14 years ago
  Sam Hocevar 68c71cfa83 Create a tile manager. There are no longer any GL calls in test-map.cpp or 14 years ago
  Sam Hocevar b7e768c3c9 Add a sprite following the mouse. 14 years ago
  Sam Hocevar 7264038537 Add mediocre support for .tmx tiled maps. 14 years ago
  Sam Hocevar b98cd26576 Move video initialisation stuff to a separate source file. 14 years ago
  Sam Hocevar 246b4ff176 Move C++ code in an src/ subdirectory. 14 years ago
  Sam Hocevar d4834f0160 Upload all vertex buffers on each frame. It is not noticeably slower 14 years ago
  Sam Hocevar df2567d9f8 Remove old python test. 14 years ago
  Sam Hocevar 3ae989fd4b Testing object layers. 14 years ago
  Sam Hocevar 23f7890160 fiuwoifeowifoewifoewfew 14 years ago
  Sam Hocevar 55940ceef8 Alpha test. 14 years ago
  Sam Hocevar b43a2c9727 More doc updates. 14 years ago
  Sam Hocevar 5693fa5968 Update doc. 14 years ago
  Sam Hocevar b6d98c9094 Fix layer doc. 14 years ago
  Sam Hocevar 14cb5b5d8c Testing vertex buffers. They're really, really faster. 14 years ago
  Sam Hocevar 08b4bd59c2 Documentation about the z-buffer. 14 years ago
  Sam Hocevar 25a55bdea9 Map rendering test in PyOpenGL. 14 years ago
  Sam Hocevar 758ea456c3 Initial repo. 14 years ago