Sam Hocevar
d5e5527b40
build: fork lol-bitten.sh from a temporary copy to avoid locks in Windows.
12 yıl önce
Lolbot
55cd411cbb
fixed 3 files out of 2475:
- removed 3 CR characters
- removed 20 trailing whitespaces
- replaced 0 tabs with spaces
12 yıl önce
Benjamin ‘Touky’ Huet
0fb25474e3
sln small build config fix for Win32
12 yıl önce
Benjamin ‘Touky’ Huet
a573b0908b
MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones.
12 yıl önce
Benjamin ‘Touky’ Huet
e42d857ed4
easymesh : Added SmoothMesh operation, works well with triangle, not well with a box.
12 yıl önce
Sam Hocevar
ced4f7351a
base: break into the debugger on assertion failure if present.
12 yıl önce
Lolbot
9cb79bb21e
fixed 3 files out of 2468:
- removed 43 CR characters
- removed 25 trailing whitespaces
- replaced 0 tabs with spaces
12 yıl önce
Benjamin ‘Touky’ Huet
3ea6d93e95
easymesh : Added SplitTriangles function to multiply triangles for triangle MADNESS !
12 yıl önce
Benjamin ‘Touky’ Huet
506befcf4a
easymesh : Added Twist/Ben/Shear & Taper refactor.
12 yıl önce
Benjamin ‘Touky’ Huet
73fd59c69a
easymesh : all radius are now diameters so all mesh operation size values are coherent.
12 yıl önce
Benjamin ‘Touky’ Huet
fb7bb880ea
easymesh: all operations now generate UVs for the mesh.
12 yıl önce
Sam Hocevar
7e8edd7c3e
sys: add the base source directory to the list of search directories
on automake platforms, too.
12 yıl önce
Sam Hocevar
6d7535f842
base: work around an annoying GCC warning we very well know about.
12 yıl önce
Sam Hocevar
1899d6e40b
build: remove more compiler warnings.
12 yıl önce
Sam Hocevar
f7d660533c
external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions.
12 yıl önce
Sam Hocevar
88210d139e
build: reactivate SDL_mixer on Win32 (not Win64 yet).
12 yıl önce
Sam Hocevar
0e1a19f8e6
build: re-add liblolcore dependency tracking to all binary objects.
12 yıl önce
Sam Hocevar
face8cf61c
build: better check for compiler flags; we no longer try to use
flags that autoconf hasn’t checked first.
12 yıl önce
Sam Hocevar
33f2199903
math: minor improvements to the Remez exchange algorithm.
12 yıl önce
Sam Hocevar
a6dd89be77
build: remove compiler flags unbeknownst to old GCC versions.
12 yıl önce
Sam Hocevar
76c1960cc2
build: make lolcore depend on lolbullet, as it is supposed to.
12 yıl önce
Sam Hocevar
0463a898c3
build: fix syntax errors in the Visual Studio projects.
12 yıl önce
Sam Hocevar
4b4d201a6d
build: reorganise AM_CPPFLAGS handling so that we can disable the
shitload of warnings Bullet spits at us.
12 yıl önce
Sam Hocevar
d0a99a9286
build: add lua to the ignored directories for check-source.sh.
12 yıl önce
Sam Hocevar
6e1156aaea
build: split the main library into lolcore and lolbullet.
12 yıl önce
Sam Hocevar
1fc53d4df9
math: avoid unnecessary conversions in the half class and remove a
static method that we can do without.
12 yıl önce
Sam Hocevar
7181860ee6
base: crash with an assert error if trying to access a read-only map
with a nonexistent key.
12 yıl önce
Sam Hocevar
14447c6061
ps3: use System::GetPathList() to open images.
12 yıl önce
Sam Hocevar
ba1824ef83
sys: cycle through all possible directories to load resource files.
12 yıl önce
Lolbot
3661a929e6
fixed 4 files out of 2376:
- removed 7 CR characters
- removed 5 trailing whitespaces
- replaced 24 tabs with spaces
12 yıl önce
Benjamin ‘Touky’ Huet
e4cf8211e4
Added VertexDictionnary object to manage vertices with same coord && connected vertices.
Added UVs system with and UVs generation test (not very conclusive)
12 yıl önce
jeunathe
3e4469007a
added GetPos method to get text position
12 yıl önce
Sam Hocevar
b221629ae0
base: start being more aggressive in the error reportings; most error
messages in the Ticker class are now full asserts.
12 yıl önce
Sam Hocevar
3662281116
gpu: avoid using glIsEnabled() if we can cache the data.
12 yıl önce
Sam Hocevar
9b61e11eed
gpu: disable glPolygonMode calls on OpenGL ES.
12 yıl önce
Sam Hocevar
d6121b4651
build: add shiny_SK.lolfx to Makefile.am.
12 yıl önce
Benjamin ‘Touky’ Huet
bb0051ae8e
render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer.
12 yıl önce
Sam Hocevar
29ce2e2619
build: update project filters for lolcore.
12 yıl önce
Sam Hocevar
b1dcd100a2
meshviewer: use our File class to read the mesh data.
12 yıl önce
Sam Hocevar
b67441babb
sys: be more resilient if the file we try to read doesn’t exist.
12 yıl önce
Sam Hocevar
03d135f06d
sys: don’t use fopen on the PS3.
12 yıl önce
Sam Hocevar
2932b55556
sys: prototype for the file reading functions.
12 yıl önce
Sam Hocevar
ff32da97ad
test: add missing unit tests for the Atomic template class.
12 yıl önce
Sam Hocevar
32e3cff46a
sys: Atomic template class for thread-safe and potentially lockless
structures.
12 yıl önce
Sam Hocevar
c7767c6c64
sys: create an empty File class.
12 yıl önce
Sam Hocevar
886173c3cc
build: add a few missing files to make dist.
12 yıl önce
Lolbot
1dc9139c69
fixed 17 files out of 2363:
- removed 55 CR characters
- removed 80 trailing whitespaces
- replaced 1236 tabs with spaces
12 yıl önce
Benjamin ‘Touky’ Huet
028bd24017
Added MeshViewerBuffer.txt in vcproj.
12 yıl önce
Sam Hocevar
06c4ec01c3
base: move headers around and promote gpu/ to lol/gpu/.
12 yıl önce
Benjamin ‘Touky’ Huet
157e67c2be
MeshViewer :
- Added file handling with new mesh generation each time the buffer file is updated (that's not very pretty, but it works).
- Added multiple mesh viewing with "history" and some basic camera movement (it uses the keypad for now, not very sam friendly, I know).
12 yıl önce