6 次代码提交 (d6634da83fd1ffa67bf2e0cc965745718e312025)

作者 SHA1 备注 提交日期
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 年前
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 13 年前
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. 14 年前
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can 14 年前
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 14 年前
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. 14 年前
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. 14 年前
  Sam Hocevar cc05a63bb7 video: get rid of Video::GetWidth() and Video::GetHeight(). 14 年前
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14 年前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 年前
  Sam Hocevar eec2eb7a9a Add a recording mode to Ticker that ensures fixed deltatime even when 15 年前
  Sam Hocevar bd751c1a0c Allow to specify FPS in the DebugRecord object. 15 年前
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 15 年前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 年前
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 15 年前
  Sam Hocevar 3e266b5dce Proper detection of libcaca and libpipi. 15 年前
  Sam Hocevar 9100b53f27 Allow to build without libpipi. 15 年前
  Sam Hocevar 57a0cb5102 Refactor stuff. 15 年前
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 15 年前
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 15 年前
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 15 年前
  Sam Hocevar 0fe723ee86 Implement video recording using libpipi. 15 年前