6 次程式碼提交 (d6634da83fd1ffa67bf2e0cc965745718e312025)

作者 SHA1 備註 提交日期
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 年之前
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 13 年之前
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. 14 年之前
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can 14 年之前
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 14 年之前
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. 14 年之前
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. 14 年之前
  Sam Hocevar cc05a63bb7 video: get rid of Video::GetWidth() and Video::GetHeight(). 14 年之前
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 15 年之前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 年之前
  Sam Hocevar eec2eb7a9a Add a recording mode to Ticker that ensures fixed deltatime even when 15 年之前
  Sam Hocevar bd751c1a0c Allow to specify FPS in the DebugRecord object. 15 年之前
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 15 年之前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 15 年之前
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 15 年之前
  Sam Hocevar 3e266b5dce Proper detection of libcaca and libpipi. 15 年之前
  Sam Hocevar 9100b53f27 Allow to build without libpipi. 15 年之前
  Sam Hocevar 57a0cb5102 Refactor stuff. 15 年之前
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 15 年之前
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 15 年之前
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 15 年之前
  Sam Hocevar 0fe723ee86 Implement video recording using libpipi. 15 年之前