Sam Hocevar
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1ad2430ba9
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image: implement Image::Lock2D().
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10 years ago |
Sam Hocevar
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6e282e6aa2
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image: fix a memory leak in the Oric loader.
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10 years ago |
Sam Hocevar
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ac7e3e0861
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doc: try something with lolbot quotes.
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10 years ago |
Sam Hocevar
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ff8723ff63
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gpu: implement Framebuffer::GetImage() for OpenGL.
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10 years ago |
Sam Hocevar
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5f02903598
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image: remove dead or useless or low quality code.
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10 years ago |
Sam Hocevar
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c5a3d4873b
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image: port the DBS dithering method and remove a few dead files.
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10 years ago |
Sam Hocevar
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7d91e2c94f
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math: Array2D now proxies Count(), Bytes() and Data() methods from Array.
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10 years ago |
Sam Hocevar
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48b4861947
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image: rewrite the Oric image exporter to use vector types.
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10 years ago |
Sam Hocevar
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59a157a58c
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build: port solution to VS2013. Muahahaha.
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10 years ago |
Sam Hocevar
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93a6b1b75b
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image: we can now write Oric .tap files.
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10 years ago |
Sam Hocevar
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546e76987d
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image: fix inconsistent data after image resizing.
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10 years ago |
Sam Hocevar
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478b74c6fe
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image: we can now read Oric .tap files.
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10 years ago |
Sam Hocevar
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c8e1480593
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base: allow String::Sub to ask for a too large substring.
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10 years ago |
Sam Hocevar
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967ce8141b
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image: bicubic and Bresenham resampling.
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10 years ago |
Sam Hocevar
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198b8c7abf
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math: add unary + operator for vectors.
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10 years ago |
Sam Hocevar
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c33c45904b
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image: brightness, contrast, threshold, invert, dilate, erode, sharpen.
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10 years ago |
Sam Hocevar
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b5e3bc6c2f
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image: get rid of stock images; we were misusing them where we actually
wanted convolution or dithering kernels.
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10 years ago |
Sam Hocevar
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a45e61ddbc
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image: the median filter can now use a kernel for better control.
|
10 years ago |
Sam Hocevar
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6b9f3b66c1
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image: add YUV filter, median filter, and image cropping.
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10 years ago |
Sam Hocevar
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65eb4d005b
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image: generate Gaussian kernels.
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10 years ago |
Sam Hocevar
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ee615af97a
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image: fix typos in the image convolution code.
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10 years ago |
Sam Hocevar
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e064118dc1
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image: ordered dithering is now complete.
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10 years ago |
Sam Hocevar
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2f752030f0
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engine: remove dead code.
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10 years ago |
Sam Hocevar
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86515f591c
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image: some cleanup in error diffusion code.
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10 years ago |
Sam Hocevar
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08fb9be357
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image: make the various image processing kernels use Array2D instead
of slightly overkill Image objects.
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10 years ago |
Sam Hocevar
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8160a96b28
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base: prepare Array for initializer_list when Visual Studio finally has it.
|
10 years ago |
Sam Hocevar
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06d4d7a2cb
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image: improve the convolution code and remove redundancy.
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10 years ago |
Sam Hocevar
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2ff9a91085
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math: fix incorrect maths in Array2D.
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10 years ago |
Sam Hocevar
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8d99eb3715
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base: fix some typos that prevented disabling asserts.
|
10 years ago |
Sam Hocevar
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12d249f3fa
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image: add Convolution() method, with optimisation for separable filters.
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10 years ago |
Sam Hocevar
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055265bd47
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build: fix a typo in configure.ac that had deactivated most warnings.
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10 years ago |
Sam Hocevar
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b369be3dd7
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build: various Windows compilation fixes.
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10 years ago |
Sam Hocevar
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5fb1ce656f
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math: add an Array2D class that acts like a 2D matrix.
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10 years ago |
Sam Hocevar
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1e23be81a0
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base: remove Array::PushFirst() because Array::Insert(..., 0) works just
as well, remove PushUniqueFirst in favour of InsertUnique(), and optimise
Array::Swap().
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10 years ago |
Sam Hocevar
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1dc1c0583a
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image: port some error diffusion dithering algorithms.
|
10 years ago |
Sam Hocevar
|
da6b3d5cd0
|
scenegraph: Entity::TickDraw() now provides a reference to the current
scene so that g_scene can be deprecated later.
|
10 years ago |
Sam Hocevar
|
6c323663ab
|
image: implement AutoContrast().
|
10 years ago |
Sam Hocevar
|
60a8a64c8f
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image: fix two small but nasty bugs in the Image methods.
|
10 years ago |
Sam Hocevar
|
eac62b436b
|
image: start to implement some conversions between pixel spaces.
|
10 years ago |
Sam Hocevar
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347e6a0551
|
image: port libpipi stock images, plus noise and screen rendering.
|
10 years ago |
Sam Hocevar
|
9e08928ad3
|
base: allow to retrieve the keys in Map, and use that to clean up Image.
|
10 years ago |
Sam Hocevar
|
5fc5d62849
|
image: add an optional Imlib2 codec, prepare for float32 images, make the
Lock/Unlock mechanism safer, and implement the rule of three.
|
10 years ago |
Sam Hocevar
|
53ee229093
|
base: put the array growing logic in a central place.
|
10 years ago |
Sam Hocevar
|
227411f337
|
image: refactor codecs so that they no longer store anything in the image
objects themselves.
|
10 years ago |
Sam Hocevar
|
90786652e8
|
base: fix Array::Insert to avoid copying the whole array and add a unit test.
|
10 years ago |
Sam Hocevar
|
4d298c9e39
|
algorithm: tweak the sort routines so that they only use the "<" operator.
|
10 years ago |
Sam Hocevar
|
f455f0e2d1
|
image: start reworking the Image class to properly split the pixel handling
and the codec logic.
|
10 years ago |
Benjamin ‘Touky’ Huet
|
60887138ff
|
Added tostring to vectors, similar to printf, but with tostring.
|
10 years ago |
Benjamin ‘Touky’ Huet
|
5f12e3ebc1
|
operator bis repetitas ....
|
10 years ago |
Benjamin ‘Touky’ Huet
|
115bd31b0e
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Learn your fucking operators, you dumbass !!!!!
|
10 years ago |