Home Aiuto
Accedi
lolengine
/
lol
mirror da https://github.com/lolengine/lol
1
0
Forka 0
Codice Problemi 0 Rilasci 0 Wiki Attività
2033 Commit
5 Rami (Branch)
384 MiB
Albero (Tree): db8fb1fbad
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Rami (Branch) Tag
${ item.name }
Crea branch ${ searchTerm }
da 'db8fb1fbad'
${ noResults }
Grafico dei commit

3 Commit (db8fb1fbaddcf145959f6bffb6c9c5c929b86d84)

Autore SHA1 Messaggio Data
  Sam Hocevar 232fa4126d gpu: rename uniforms here and there for consistency. 12 anni fa
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 12 anni fa
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. 12 anni fa
  Benjamin ‘Touky’ Huet cde747667c 12_voronoi : Added GPU Voronoi test. 12 anni fa
Gestito da Gitea Versione: 1.12.0+rc1-38-g249e22bb9 Pagina: 122ms Template: 2ms
italiano
italiano English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Sito Web Go1.14.3