67 Commit (dc4735c9c0b65cf27d1182599dc9b9e35d74e5cd)

Autore SHA1 Messaggio Data
  Sam Hocevar 549219c6f6 build: reorganise person stuff inside a people/ directory. 12 anni fa
  Sam Hocevar 8e1141bb68 build: reorganise VS2010 solution. 12 anni fa
  Sam Hocevar 0f14383241 build: split the D3d9 build flags into D3d9 and Xinput for situations where 12 anni fa
  Sam Hocevar 1026860ac0 build: only pass -fno-exceptions -fno-rtti to the C++ compiler, never to 12 anni fa
  Sam Hocevar bb6e400457 android: explicitly load stlport_shared when initialising the native object. 12 anni fa
  Sam Hocevar 9b5880936c build: tweak everything to allow building with SDL on the Raspberry Pi. 12 anni fa
  Sam Hocevar 44180ce402 build: switch the Android native build rules to autoconf; still a bit rough 12 anni fa
  Sam Hocevar ff34685ab7 build: try to autodetect the number of CPU threads available and tweak the 12 anni fa
  Sam Hocevar 03e83798eb build: fix the Raspberry Pi build and add a build script for it. 12 anni fa
  Sam Hocevar 683d7e35cb neercs: start porting the old code to Windows; this breaks the Visual Studio 12 anni fa
  Sam Hocevar 90e8ae520c build: put the Win64 SDL libraries in two separate directories, MSVC-built 12 anni fa
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they 12 anni fa
  Sam Hocevar 2cde045713 neercs: disable neercs build on Windows for now. 12 anni fa
  Sam Hocevar d0a1dd6873 build: generate debug information even in release mode. 12 anni fa
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml" 12 anni fa
  Sam Hocevar 9130d7fc7b build: fix a bug in the Xbox 360 defines propagation. 12 anni fa
  Sam Hocevar e12fc0e35c tutorial: add a simple EasyMesh viewer. 12 anni fa
  Benjamin ‘Touky’ Huet 197c11e8d1 CIS yet again. 12 anni fa
  Benjamin ‘Touky’ Huet 6cb8bb99ca Behold the power of LolPhysics ! 12 anni fa
  Sam Hocevar 1a118eda95 build: update Windows SDL binaries to 1.2.15. 12 anni fa
  Sam Hocevar 3d02e1e213 build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime 12 anni fa
  Sam Hocevar f8befa3d7b build: fix PS3 optimisation flags in VS2010. 12 anni fa
  Sam Hocevar abf63fc76e build: always generate debug information in debug mode on VS2010. 12 anni fa
  Sam Hocevar fb28a7cadd core: build Bullet as part of the VS2010 project. 12 anni fa
  Sam Hocevar a01c953096 tutorial: start working on an FBO example. 12 anni fa
  Sam Hocevar a557ab6a7e build: ship BulletPhysics for Win32, Win64, X360 and PS3. 12 anni fa
  Sam Hocevar de6b0993a9 build: revert the cool solution platform name change, because fucking 12 anni fa
  Sam Hocevar d8a1724a7c build: only use the release binaries for BulletPhysics for now. 12 anni fa
  Sam Hocevar ec5af97f23 contrib: clean up the BulletPhysics contrib directory. 12 anni fa
  Benjamin ‘Touky’ Huet 6c4d4bdf5f Added Location modifier in URO. 12 anni fa
  Sam Hocevar ccf26405f2 build: do not warn about deprecated CRT warnings; we know what we 12 anni fa
  Sam Hocevar 2a5fec3db7 build: use more descriptive names for the solution configurations, but do 12 anni fa
  Sam Hocevar cebf398bc9 build: force VS2010 to use the SNC compiler for the PS3. 12 anni fa
  Sam Hocevar caec5ed082 build: allow to build the PS3 binaries from Visual Studio if the proper 12 anni fa
  Sam Hocevar 6ff44b1829 build: use "win-*" instead of "windows-*" in build names so that they 12 anni fa
  Benjamin ‘Touky’ Huet 654e8bbfa3 Added ToukyDemo to sln. 12 anni fa
  Sam Hocevar 3389ed69a2 build: move all games to a "games" subdirectory to clean up the root 12 anni fa
  Sam Hocevar 7dd4bec8c7 build: fix the VS2010 build and add build/ and binaries/ to the dist 12 anni fa
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and 12 anni fa
  Sam Hocevar de9be173e4 web: add a Bitten configuration for the public builds, and import the 12 anni fa
  Sam Hocevar 457045bb50 build: ensure that the Linux build machines are what they advertise, or 12 anni fa
  Sam Hocevar 85275834e2 build: a few hacks to allow building with MinGW on Windows. 12 anni fa
  Sam Hocevar 9f8636705c build: MinGW compilation fixes, rename libcaca.lib to caca.lib so that 12 anni fa
  Sam Hocevar 98bd224ae8 build: ship a binary build of libcaca for Win32 and Win64. 12 anni fa
  Sam Hocevar 06d9d00c34 win32: no longer ship GDI+ because MinGW ships a working version, including 12 anni fa
  Sam Hocevar 6ebc4c88a7 build: do not use --host=none with NaCl; we can be more specific, eg. with 13 anni fa
  Sam Hocevar 6743bb45cd nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 anni fa
  Sam Hocevar 2edb8115e6 core: port all code to NativeClient. Nothing runs for now, but it builds. 13 anni fa
  Sam Hocevar fcbfba7a44 build: use xvfb-run to run the windows-i386 test suite on a non-mingw 13 anni fa
  Sam Hocevar fbdec834dd image: add a GDI+ loader. 13 anni fa