114 Commit (e04367b138b7549c1dc7131c5564ed285d7d6271)

Autore SHA1 Messaggio Data
  Benjamin ‘Touky’ Huet 3281169274 Input : Fixed mouse speed calculation in sdl & android. 11 anni fa
  Benjamin ‘Touky’ Huet 4f66b4d1f5 EZMesh : Default uniform test, cause emscripten failed AGAIN. 11 anni fa
  Benjamin ‘Touky’ Huet b5bfa29caf Several build fix 11 anni fa
  Sam Hocevar ed9c9ea274 easymesh: fix vertex lerp function prototypes. 11 anni fa
  Benjamin ‘Touky’ Huet 46f0c2d7f0 EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option 11 anni fa
  Benjamin ‘Touky’ Huet 19f1af51be EZM MV : Small beautification 11 anni fa
  Benjamin ‘Touky’ Huet 6b2044349c EZMesh : Added CommandStack & subsequent Loop command. 11 anni fa
  Benjamin ‘Touky’ Huet 6e996f41aa EZMesh : Added SCVert command 11 anni fa
  Benjamin ‘Touky’ Huet 2b4dc175ee Vector classes : added one (for consistency) 11 anni fa
  Benjamin ‘Touky’ Huet 9bedc2092d Meshviewer FIX + comment rework 11 anni fa
  Benjamin ‘Touky’ Huet f5de1279b7 EZMesh DefaultShader Setup string tweak (for emscripten) 11 anni fa
  Benjamin ‘Touky’ Huet 1e7d3ee21a Added SceneSetup and its Parser/Compiler 11 anni fa
  Benjamin ‘Touky’ Huet 0f36451c24 EZMesh VDecl setup tweak. 11 anni fa
  Benjamin ‘Touky’ Huet 6a9b204a37 comment added 11 anni fa
  Benjamin ‘Touky’ Huet 7de466cac4 removed EasyMesh invalid Uniform setup for emscripten correct operating. 11 anni fa
  Benjamin ‘Touky’ Huet 62ea4bba63 MeshViewer : small tweaks 11 anni fa
  Benjamin ‘Touky’ Huet 15de2a1e56 EasyMesh syntax was dead. Again. 11 anni fa
  Benjamin ‘Touky’ Huet 68855bf2fd EasyMesh syntax was dead. 11 anni fa
  Benjamin ‘Touky’ Huet 5595df4f62 MeshViewer : Added Javascript & Html for Web implementation. 11 anni fa
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. 11 anni fa
  Benjamin ‘Touky’ Huet 7a3c90ef39 EasyMesh : Copy CTor fix. 11 anni fa
  Benjamin ‘Touky’ Huet 0e8de199a7 EasyMesh tweaked : New Copy CTor & RenderMesh state. 11 anni fa
  Benjamin ‘Touky’ Huet 4b3686a927 MeshViewer TWEAK 11 anni fa
  Benjamin ‘Touky’ Huet b38276be63 easymesh : typo 11 anni fa
  Benlitz f104674963 gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly 11 anni fa
  Benjamin ‘Touky’ Huet a03c38872d btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 11 anni fa
  Sam Hocevar 7ac9be9704 build: fix PS3 and Android builds. 11 anni fa
  Sam Hocevar 8ff1cf9b32 base: disable exceptions in Bison-generated parsers. 11 anni fa
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). 11 anni fa
  Sam Hocevar 9cfe1bffd6 easymesh: print full mesh source when compilation fails. 11 anni fa
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass 12 anni fa
  Benjamin ‘Touky’ Huet 0abe5573e5 easymesh : an ASSERT was not properly setup. 12 anni fa
  Sam Hocevar 9819425ba0 math: replace RandF() with a more generic rand() template function 12 anni fa
  Sam Hocevar 1e95b39a62 build: various compilation fixes. 12 anni fa
  Sam Hocevar be4f7d63b3 easymesh: add proper virtual destructors to some classes. 12 anni fa
  Benjamin ‘Touky’ Huet ea603d48e3 easymesh : Vertex attribute name can now be customize. Vertex declaration code simplification, ASSERT is more understandable. 12 anni fa
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 12 anni fa
  Sam Hocevar 1c3ca01ea0 build: fix a few compiler warnings here and there. 12 anni fa
  Sam Hocevar 16a620d537 scene: start refactoring the camera code; we now have a stack of cameras 12 anni fa
  Sam Hocevar 36c36525a2 gpu: fix GLSL ES syntax errors in various shaders. 12 anni fa
  Benjamin ‘Touky’ Huet b46adfa65b easymesh : Tweak previous crashfix. 12 anni fa
  Benjamin ‘Touky’ Huet e7466ba956 easymesh : EasyMeshData crashfix 12 anni fa
  Sam Hocevar 2b1932b325 build: avoid M_PI_2, the PS3 doesn’t have it. 12 anni fa
  Sam Hocevar bb28344eb7 build: fix compiler warnings and Linux and PS3 build issues. 12 anni fa
  Lolbot 8e0816a7c3 fixed 5 files out of 2487: 12 anni fa
  Benjamin ‘Touky’ Huet 930dcfd109 tactics : first commit. Arena, characters, state machine and all the funny stuff. 12 anni fa
  Benjamin ‘Touky’ Huet 77dcb3c146 EasyMesh : vdecl/vbo flag test fixup. 12 anni fa
  Benjamin ‘Touky’ Huet 96972cdc4d easymesh : Bitfield big Fuckup. Never code drunk. 12 anni fa
  Lolbot 6798a11807 fixed 4 files out of 2475: 12 anni fa
  Benjamin ‘Touky’ Huet 1b436f4821 CIS FAIL : Long time no see. 12 anni fa